Full notes
Full Fida Puti Samurai update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
-Changes for a more clear and better Checkpoint System. -Changes on Hud in general -Changes on Legendary and Money enemies - more rare, better rewards -Melee weapons now have an alt fire mode, that will push enemies back. -Damage will now have knockback effect on enemies and player. -Boss 2 got a HP boost -Fixed Car explosion kills: if made by player, will be counted as player. -Added new CD-ROM to fix my OCD on that empty space on the discs shelf -(Also changed naming, every in-game disc is now a CDROM) -Fixed issue of PlayerPrefs/Options data not saving/loading correctly -Fixed issue on Wallpaper Config -Changed end of Chapter 1 -Hidden, necessary and totally unnecessary things.
Also, I would like to mention 2 changes that happened on a silent patch last time: - Weapons without an alt-fire now enables a right kick - P. Blaster now have alt-fire mode (hold to activate Blast Processor) - Fixed issue on not showing the correct number of secrets when entering a new location
Phew! Next week will be geared bug fixes, and things that are still left on my todo-list. Next patch will mark the 1.0 release. Hopefully.
Source
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