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Steam News5 February 20265mo ago

Scheduled Downtime (Feb 6) & Game Update!

If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active.

In this update3

Full notes

Full Feudums update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Events
  • Store
addedA couple things you can expect:several community-requested QoL improvements, including some new features for tweaking seasonal labour policies.
addedA couple things you can expect:the debut of an exciting new Discord integration between game worlds and the community discord, to extend the experience,
addedA couple things you can expect:I’ll post an update on Discord once it’s done, and new games will follow shortly after. If you don’t want to miss new games, don't forget to join the Discord and grab the “game alerts” role for pings on new games (and their per-world rulebook changes). As always, I'll also share the full change log here on Steam after the update.
changedA couple things you can expect:[dynamiclink href="https://store.steampowered.com/news/app/473750/view/503973383014189599?l=english"] Most Recent changelogs:
changedA couple things you can expect:[dynamiclink href="https://store.steampowered.com/news/app/473750/view/494962277561140653?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/650333379098575535"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/500578636064096396?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/517463149097517701?l=english"]

Feudums changes

addedseveral community-requested QoL improvements, including some new features for tweaking seasonal labour policies.
addedthe debut of an exciting new Discord integration between game worlds and the community discord, to extend the experience,
addedI’ll post an update on Discord once it’s done, and new games will follow shortly after. If you don’t want to miss new games, don't forget to join the Discord and grab the “game alerts” role for pings on new games (and their per-world rulebook changes). As always, I'll also share the full change log here on Steam after the update.
changed[dynamiclink href="https://store.steampowered.com/news/app/473750/view/503973383014189599?l=english"] Most Recent changelogs:
changed[dynamiclink href="https://store.steampowered.com/news/app/473750/view/494962277561140653?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/650333379098575535"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/500578636064096396?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/517463149097517701?l=english"]

If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.

Dear Ladies and Lords,

Once the currently running public game ends on Friday (likely within ~12 hours, depending on the contenders), there’ll be some downtime while the next update gets deployed, following the schedule from the previous post.

The downtime (which also includes maintenance tasks) may last 8-10 hours, and if the current game happens to end at a very unlucky time (read: I’m asleep), it could be a bit longer.

Thanks a lot for your patience!

📢 Downtime and Game Update this Friday, after current game ends!

A couple things you can expect:

  • a mandatory client update (but it'll happen automatically on Steam)

  • the core occupation mechanics, including the ability to place war claims on your enemies or steal tiles from their wasteground!

  • several community-requested QoL improvements, including some new features for tweaking seasonal labour policies.

  • the debut of an exciting new Discord integration between game worlds and the community discord, to extend the experience,

  • and more!

I’ll post an update on Discord once it’s done, and new games will follow shortly after. If you don’t want to miss new games, don't forget to join the Discord and grab the “game alerts” role for pings on new games (and their per-world rulebook changes). As always, I'll also share the full change log here on Steam after the update.

See you in the next game session! :)

- Mat

2025 Recap and 2026 Q1 Schedule:

[dynamiclink href="https://store.steampowered.com/news/app/473750/view/503973383014189599?l=english"] Most Recent changelogs:

[dynamiclink href="https://store.steampowered.com/news/app/473750/view/494962277561140653?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/650333379098575535"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/500578636064096396?l=english"][dynamiclink href="https://store.steampowered.com/news/app/473750/view/517463149097517701?l=english"]

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Source

Steam News / 5 February 2026

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