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Steam News8 September 202510mo ago

Community Polls & Notice of Server Update

If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active.

In this update3

Full notes

Full Feudums update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
  • Server
addedCommunity Consultations!I’m running a new round of community polls on potential Quality of Life / User Experience updates — especially around automation and idler mechanics (part of the “less grind, more strategy!” goal) . These suggestions come from observing actual player behavior and community requests, but it’s crucial I understand your intentions correctly. Once this round wraps up, more questions will likely follow, as I'd like to consult on a few additional topics.
changedCommunity Consultations!Most projects ask your input too late (or never)- here’s your chance to be heard early .
changedScheduled Short UpdateWhen the current game ends (expected Tuesday, 13:00–14:00 CET ), we’ll take a short technical break to update some server settings before launching the next round.
addedScheduled Short UpdateThis won’t be a new game version just yet — but rest assured, that’s also coming soon.

Feudums changes

addedI’m running a new round of community polls on potential Quality of Life / User Experience updates — especially around automation and idler mechanics (part of the “less grind, more strategy!” goal) . These suggestions come from observing actual player behavior and community requests, but it’s crucial I understand your intentions correctly. Once this round wraps up, more questions will likely follow, as I'd like to consult on a few additional topics.
changedMost projects ask your input too late (or never)- here’s your chance to be heard early .
changedWhen the current game ends (expected Tuesday, 13:00–14:00 CET ), we’ll take a short technical break to update some server settings before launching the next round.
addedThis won’t be a new game version just yet — but rest assured, that’s also coming soon.

If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.

Ladies and Lords of the Realm,

Two things are worth your attention:

Community Consultations!

I’m running a new round of community polls on potential Quality of Life / User Experience updates — especially around automation and idler mechanics (part of the “less grind, more strategy!” goal). These suggestions come from observing actual player behavior and community requests, but it’s crucial I understand your intentions correctly. Once this round wraps up, more questions will likely follow, as I'd like to consult on a few additional topics.

Your feedback matters whether you like these ideas or not. In fact, if you don’t, letting me know early saves valuable development time and lets me focus those resources on other features you’d enjoy more!

Speak up especially if you’re

  • (a) a busy player (interested in idler/automation features),

  • (b) an active raider, or

  • (c) expansion-focused!

Most projects ask your input too late (or never)- here’s your chance to be heard early.

Don’t miss it!

You can find the polls posted here on our discord.

Thanks for shaping this world with us — your feedback drives everything.

Scheduled Short Update

When the current game ends (expected Tuesday, 13:00–14:00 CET), we’ll take a short technical break to update some server settings before launching the next round.

This won’t be a new game version just yet — but rest assured, that’s also coming soon.

Join the Noble Houses! ✉️ Newsletter | 💬 Community Discord | 💗Patreon

Source

Steam News / 8 September 2025

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