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Steam News21 February 20264mo ago

Feed The Maw Demo Update v0.1.2

Added Gameplay: Added a new Walking SFX for Cocoling and Maskeleton Gameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar Gameplay: New Tool Life

In this update2

Full notes

Full Feed The Maw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions4 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Maps
addedAddedGameplay: Added a new Walking SFX for Cocoling and Maskeleton
removedAddedGameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar
addedAddedGameplay: New Tool Life Pipe . A blowgun that can heal other players
addedAddedGameplay: Added a new SFX for shaking trees and when a fallen fruit hits a player
changedAddedGameplay: Improve Death Cam System
addedAddedGameplay: Added a pop-up notification: "Click \ to check your island blessings" after interacting with the Ancestor's Statue Map: Added several new obstacles to the map Audio: Added the Ambience Volume slider Audio: Implemented SFX for the Reviving Altar Visuals: Added a Cracked Visual effect to the mask if players have died

Feed The Maw changes

addedGameplay: Added a new Walking SFX for Cocoling and Maskeleton
removedGameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar
addedGameplay: New Tool Life Pipe . A blowgun that can heal other players
addedGameplay: Added a new SFX for shaking trees and when a fallen fruit hits a player
changedGameplay: Improve Death Cam System

Added

  • GameplayAdded a new Walking SFX for Cocoling and Maskeleton
  • Gameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar

  • GameplayNew Tool Life Pipe . A blowgun that can heal other players
  • GameplayAdded a new SFX for shaking trees and when a fallen fruit hits a player
  • Gameplay: Improve Death Cam System

  • Gameplay: Added a pop-up notification: "Click \ to check your island blessings" after interacting with the Ancestor's Statue

    • MapAdded several new obstacles to the map
    • AudioAdded the Ambience Volume slider
    • Audio: Implemented SFX for the Reviving Altar

    • VisualsAdded a Cracked Visual effect to the mask if players have died

Fixed

  • GameplayFixed an instance where Durians would damage the player if thrown directly at their own feet.
  • GameplayFixed a wrong key bind display during the tutorial
  • GameplayFixed a bug involving the mini catapult
  • GameplayFixed colliders involving mountains
  • GameplayFixed an issue with monster death. Their death ragdoll now will behave normally instead of getting pulled into oblivion
  • GameplayFixed a guidebook issue where clients are unable to pick up the guidebook
  • GameplayFixed the spear placement on third person. Players will now hold the spear how they're supposed to
  • GameplayFixed an issue where the Revive State did not reset. Players now respawn in the next round if they died previously, but without an extra life
  • GameplayFixed a bug with the Mini Catapult where players would suddenly launch into the sky or get stuck in the payload when two objects interacted simultaneously
  • GameplayFixed a sync issue where Waiting Players did not match the number of lit torches
  • GameplayFixed Narcolepsy logic. The HUD is now disabled and the camera can no longer be moved during the effect
  • MapFixed FOV and FPS settings
  • UIAdded an on-screen instruction for the [G] key to throw items. This was previously missing from the bottom-left info panel
  • UIFixed a bug where hosting a Public Game incorrectly displayed "Private Game" in the title
  • UIFixed a camera bug where the lobby failed to zoom in and the "Maw" disappeared after returning from a loss
  • UIFixed three specific settings that appeared empty or incorrectly showed an "Option C" choice

Source

Steam News / 21 February 2026

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