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Steam News19 February 20264mo ago

Feed The Maw Demo Update v0.1.1

Added Gameplay: Added new Keybinds. Gameplay: Added an Ambience Volume slider to the settings. Gameplay: Added healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.

In this update3

Full notes

Full Feed The Maw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
addedAddedGameplay: Added new Keybinds.
addedAddedGameplay: Added an Ambience Volume slider to the settings.
changedAddedGameplay: Added healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.
changedChangedGameplay: Remapped the Voice Chat keybind to V (previously T ).
changedChangedGameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.
changedChangedGameplay: Increase proximity voice max distance.

Feed The Maw changes

addedGameplay: Added new Keybinds.
addedGameplay: Added an Ambience Volume slider to the settings.
changedGameplay: Added healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.
changedGameplay: Remapped the Voice Chat keybind to V (previously T ).
changedGameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.

Added

  • GameplayAdded new Keybinds.
  • GameplayAdded an Ambience Volume slider to the settings.
  • GameplayAdded healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.

Changed

  • Gameplay: Remapped the Voice Chat keybind to V (previously T).

  • Gameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.

  • Gameplay: Increase proximity voice max distance.

  • VisualsUpdated the Poster design.
  • VisualsTweaked the Main Menu buttons.

Fixed

  • GameplayFixed player life count (Players now correctly start with 3 lives).
  • GameplayFixed Health & Hunger stats resetting incorrectly at the start of a new round.
  • GameplayFixed a bug where players could still see Blessing Info during cutscenes.
  • GameplayFixed a bug where the death timer disappeared after a player died (Timer now stays visible in the top right).
  • GameplayFixed chat logic: Chat is now disabled while alive and only enabled upon death or if the player has a specific "Island Blessing."
  • GameplayFixed the "Cocoling" behavior in the tutorial (it now remains stationary).
  • GameplayFixed a character animation lock that occurred if the Blowgun was destroyed while being used.
  • GameplayFixed the Mini Catapult.
  • MapFixed floating trees and floating leaves in various areas.
  • UIFixed Blessing UI visibility (now only appears while inside the Main Hut).
  • UIFixed UI rendering issues behind the fog.
  • UICorrected the poster target to "Food."

Source

Steam News / 19 February 2026

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