In this update3
Full notes
Full Feed The Maw update
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What changed
12 fixes2 additions6 changes0 removals
- Gameplay
- Balance
- UI and audio
- Maps
addedAddedGameplay: Added new Keybinds.
addedAddedGameplay: Added an Ambience Volume slider to the settings.
changedAddedGameplay: Added healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.
changedChangedGameplay: Remapped the Voice Chat keybind to V (previously T ).
changedChangedGameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.
changedChangedGameplay: Increase proximity voice max distance.
Feed The Maw changes
addedGameplay: Added new Keybinds.
addedGameplay: Added an Ambience Volume slider to the settings.
changedGameplay: Added healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.
changedGameplay: Remapped the Voice Chat keybind to V (previously T ).
changedGameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.
Added
- GameplayAdded new Keybinds.
- GameplayAdded an Ambience Volume slider to the settings.
- GameplayAdded healing logic for food: Throwing healing food at allies will now heal them instead of dealing damage.
Changed
Gameplay: Remapped the Voice Chat keybind to V (previously T).
Gameplay: Replaced all standard Picnic Baskets with "Broken Picnic Baskets" to avoid player confusion and better fit the theme.
Gameplay: Increase proximity voice max distance.
- VisualsUpdated the Poster design.
- VisualsTweaked the Main Menu buttons.
Fixed
- GameplayFixed player life count (Players now correctly start with 3 lives).
- GameplayFixed Health & Hunger stats resetting incorrectly at the start of a new round.
- GameplayFixed a bug where players could still see Blessing Info during cutscenes.
- GameplayFixed a bug where the death timer disappeared after a player died (Timer now stays visible in the top right).
- GameplayFixed chat logic: Chat is now disabled while alive and only enabled upon death or if the player has a specific "Island Blessing."
- GameplayFixed the "Cocoling" behavior in the tutorial (it now remains stationary).
- GameplayFixed a character animation lock that occurred if the Blowgun was destroyed while being used.
- GameplayFixed the Mini Catapult.
- MapFixed floating trees and floating leaves in various areas.
- UIFixed Blessing UI visibility (now only appears while inside the Main Hut).
- UIFixed UI rendering issues behind the fog.
- UICorrected the poster target to "Food."
Source
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