HomeGamesUpdatesPricingMethodology
Steam News23 February 20264mo ago

Feed The Maw Demo Update v0.1.3

Added Gameplay: Added the Island Blessing Totem Crusher Gameplay: Added the Island Blessing Spirit Link Gameplay: Implemented a Bell System to summon the MAW and trigger the ending immediately Visuals: Added particles t

In this update2

Full notes

Full Feed The Maw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedAddedGameplay: Added the Island Blessing Totem Crusher
addedAddedGameplay: Added the Island Blessing Spirit Link
changedAddedGameplay: Implemented a Bell System to summon the MAW and trigger the ending immediately
addedAddedVisuals: Added particles to the Dead Mask to make it easier for players to spot
changedChangesGameplay: Tweaked the Quicksand sink speed and speed debuff values
fixedChangesGameplay: Fixed a bug where Footstep SFX continued to play if the player used the Mini Catapult while walking or running

Feed The Maw changes

addedGameplay: Added the Island Blessing Totem Crusher
addedGameplay: Added the Island Blessing Spirit Link
changedGameplay: Implemented a Bell System to summon the MAW and trigger the ending immediately
addedVisuals: Added particles to the Dead Mask to make it easier for players to spot
changedGameplay: Tweaked the Quicksand sink speed and speed debuff values

Added

  • GameplayAdded the Island Blessing Totem Crusher
  • GameplayAdded the Island Blessing Spirit Link
  • Gameplay: Implemented a Bell System to summon the MAW and trigger the ending immediately

  • VisualsAdded particles to the Dead Mask to make it easier for players to spot

Changes

  • GameplayTweaked the Quicksand sink speed and speed debuff values
  • GameplayFixed a bug where Footstep SFX continued to play if the player used the Mini Catapult while walking or running
  • GameplayFixed an issue where the Throw Animation was too slow. The Cocoling now throws immediately upon landing
  • GameplayFixed a delay with all Mini Catapult SFX
  • GameplayFixed a bug where tools would occasionally fail to be thrown. This occurred with both the Mini Catapult and the Large Catapult
  • GameplayFixed a bug where Heavy Food caused the hotbar switch to become inactive and locked the visuals
  • GameplayFixed a visual glitch where held items appeared to float in the camera view while the player was being thrown
  • GameplayFixed an issue where the player would float if they opened the Manual Book while crouching
  • GameplayFixed Cocoling NPCs getting stuck after spawning from trees
  • AudioAdded a SFX when interacting with the Blessing Statue if blessing points are empty
  • UIFixed layering for Player Names, Bonfires, and Torches so the UI elements no longer overlap
  • UIFixed the player name display issues while in Spectator Mode
  • UIFixed a delay where the UI remained on screen after the player had already zoomed out
  • UIUpdated the hotbar icon for the Heart Cabbage

Source

Steam News / 23 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.