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Steam News8 September 20205y ago

Update 0.13

Update 0.13 In today's update, we're coming out with first steps into Coral Reef map ( previously called Ocean map ). Which we are transforming into survival friendly form.

In this update3

Full notes

Full Feed and Grow: Fish update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes10 additions9 changes2 removals
  • UI and audio
  • Maps
  • Gameplay
  • Fixes
  • Balance
changedUpdate 0.13In today's update, we're coming out with first steps into Coral Reef map ( previously called Ocean map ). Which we are transforming into survival friendly form. Additionally after months of hard work with our pals Grand Beats we're proud to show off first major step towards new amazing music and sound effects.
changedCoral Reef map changesOne of the biggest challenges towards Survival mode was the overall ecosystem of the Reef map. Over time we filled it with a lot of different species that had no / very little participation in the overall food chain.
addedCoral Reef map changesSome were removed some added, so far. Yet the kind of the ocean keeps it's throne.
removedCoral Reef map changesDunkleosteus - removed
addedCoral Reef map changesthree new Parrotfish - added ( so far they only differ randomly in coloration )
addedCoral Reef map changesBlue Tang and new three Tang fish - added

Feed and Grow: Fish changes

changedIn today's update, we're coming out with first steps into Coral Reef map ( previously called Ocean map ). Which we are transforming into survival friendly form. Additionally after months of hard work with our pals Grand Beats we're proud to show off first major step towards new amazing music and sound effects.
changedOne of the biggest challenges towards Survival mode was the overall ecosystem of the Reef map. Over time we filled it with a lot of different species that had no / very little participation in the overall food chain.
addedSome were removed some added, so far. Yet the kind of the ocean keeps it's throne.
removedDunkleosteus - removed
addedthree new Parrotfish - added ( so far they only differ randomly in coloration )

Update 0.13

In today's update, we're coming out with first steps into Coral Reef map ( previously called Ocean map ). Which we are transforming into survival friendly form. Additionally after months of hard work with our pals Grand Beats we're proud to show off first major step towards new amazing music and sound effects.

Jump-in and let us know what do you think!

Coral Reef map changes

One of the biggest challenges towards Survival mode was the overall ecosystem of the Reef map. Over time we filled it with a lot of different species that had no / very little participation in the overall food chain.

Some were removed some added, so far. Yet the kind of the ocean keeps it's throne.

  • Dunkleosteus - removed

  • three new Parrotfish - added ( so far they only differ randomly in coloration )

  • Blue Tang and new three Tang fish - added

  • Butterfly fish - added

  • Cuttlefish - added

  • Small destroy-able mollusk-like food - removed

  • Sea urchin - added ( deals damage on contact ! )

  • New animated light

Onward to the better, yet keeping the old feeling, we've updated the behavior of the most predators in the Reef map. This includes Moray eel, Grouper goliath, Barracudas and both Tiger and Hammerhead sharks. The main problem we've been facing was to create a focused role for each kind of fish. Eels correctly hide in crevices. Sharks seek and target meaty prey. Barracudas collectively strike upon smaller schools of fish.

Did you know? Bibos was originally meant to be the single-one Big-Boss of the map. However that shark eventually took over that role, as he had better resolution model :D.

  • Goliath - new model & better stats

  • Hammerhead - new model & better stats

New Audio

Finally first audio rework is here! All thanks to amazing work by the Grand Beats who did all the work on music composition and sound effects. The best thing is there's more to come!

  • After this update audio settings will be reset to 75%

Big shout out for them and their amazing work!

Other changes & bug fixes

  • New lighting and animations in Fish select, you can now rotate and zoom on to fish model by holding LMB and moving the cursor / scrolling with MMB

  • Increased the power of Brightness slider setting in Graphics by 3 times

  • Fixed / adjusted random fish movement, that caused some very active fish to shake when idling or resting

  • FIxed a bug where King crab and his countless army would attack their own spawned eggs

  • Fixed crabs movement bugs when ragdolls were ON

  • Fixed mantis shrimp walk / swim bugs when ragdolls were ON

  • Reduced mantis shrimp damage by -66% and adjusted his attacking behavior

That's all for today, have fun, looking forward to next Update!

Source

Steam News / 8 September 2020

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