Full notes
Full Feed and Grow: Fish update
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What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Fixes
- Events
Feed and Grow: Fish changes
Now bigger with more species and action!
New fish - Bass
New fish - Payara
New fish - Bleak
New fish - Minnow
New fish - Electric knifefish eel
New fish - Tigerfish
New fish - Perch
Trout - new model Crayfish - new model New boss - Arapaima
Other changes
In River small critters spawn around as new free food.
River flow currents have no longer such strenght.
Pack of Salmon now migrate through River map every few minutes.
Catfish, Bonrex have been removed from River map.
Survival mode is temporary disabled on all maps, as we are looking for any game breaking bugs and glitches.
Swamp lurker has been removed from Swamp map.
UI has been slightly updated.
Water splashes and bubbles have been made opaque for performance reasons.
Fish that are stuck out of water, can now jump around.
Pikes can now attack each other and their hunting AI technique has has been modified so they utilize Ambush passive.
When jumping out of water fish now automatically turn to land back in water perfectly.
Fixed behavior of some fish species, that seemed to do nothing until they got scared.
Fixed tail animations on fish, when accelerating, turning and sprinting.
Christmas event, has been disabled.
We're reworking whole survival/progress mode at this moment, in which you will be able to permanently unlock all fish. Thank you for patience, looking forward to the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
