HomeGamesUpdatesPricingMethodology
Steam News24 August 20223y ago

Update v1.0.5 - SKIPPING, BALANCING & BUG FIXES

Welcome to v1.0.5 - Including some NEW FEATURES, the start of some changes to difficulty and some lovely bug fixes!

In this update3

Full notes

Full Fashion Police Squad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Maps
addedWelcome to v1.0.5 - Including some NEW FEATURES, the start of some changes to difficulty and some lovely bug fixes! A MASSIVE thank you to everyone who has left reviews, we've now hit the AMAZING 200 mark, with a whopping 94%!! If you haven't yet left one, please consider it as they help us out no end!
changedSome COOL NEW FEATURES:If you're on your second playthrough (or just in a hurry!) you can hold down the continue button (E by default) and we'll skip that for you!
addedGame Changes:Added the ability to change your difficulty mid-game! If you’re struggling with a particular fight you can now turn down the difficulty in the gameplay options to turn up the heat on those baddies!
changedGame Changes:Made changes to each graphics option for better performance
changedGame Changes:Reduced the shake from the WetOnes for a more fun time surfing
addedGame Changes:Mission 9: Added a checkpoint after the first big fight to improve the flow of the level

Fashion Police Squad changes

addedWelcome to v1.0.5 - Including some NEW FEATURES, the start of some changes to difficulty and some lovely bug fixes! A MASSIVE thank you to everyone who has left reviews, we've now hit the AMAZING 200 mark, with a whopping 94%!! If you haven't yet left one, please consider it as they help us out no end!
changedIf you're on your second playthrough (or just in a hurry!) you can hold down the continue button (E by default) and we'll skip that for you!
addedAdded the ability to change your difficulty mid-game! If you’re struggling with a particular fight you can now turn down the difficulty in the gameplay options to turn up the heat on those baddies!
changedMade changes to each graphics option for better performance
changedReduced the shake from the WetOnes for a more fun time surfing

Welcome to v1.0.5 - Including some NEW FEATURES, the start of some changes to difficulty and some lovely bug fixes! A MASSIVE thank you to everyone who has left reviews, we've now hit the AMAZING 200 mark, with a whopping 94%!! If you haven't yet left one, please consider it as they help us out no end!

v1.0.5 NOTES

Some COOL NEW FEATURES:

  • Made the DeepCoat sections skippable

These are now treated like their own cutscenes, so you can skip them with SPACE

  • You can skip dialogue by holding down E for 1 second

If you're on your second playthrough (or just in a hurry!) you can hold down the continue button (E by default) and we'll skip that for you!

Game Changes:

  • Added the ability to change your difficulty mid-game! If you’re struggling with a particular fight you can now turn down the difficulty in the gameplay options to turn up the heat on those baddies!

  • Made changes to each graphics option for better performance

  • Reduced the shake from the WetOnes for a more fun time surfing

  • Mission 9Added a checkpoint after the first big fight to improve the flow of the level
  • Fixed up some enemy animations and fading during/post combat for clarity

  • Improved player positioning on respawning

  • Blocked standing up in vents

  • Made the fab slap last 1.25x longer on easy difficulty

  • Balanced out the Karens attacks in Mission 4, Mission 6 and Mission 9

  • Made it so that hp resets at the retro phase of the Swagman boss fight

  • Made improvements to the Swagman animations and projectiles

  • Added health to Mission 7 to ease the difficulty in the final fight

  • Made damage windows better balanced on all difficulties in the Swagman boss fight Made sure each toilet can be flushed without having to climb inside it

Bug Fixes:

  • Mission 12Fixed up some geometry in the last engine room
  • Fixed an issue with using the weapon wheel to change weapons after a fab slap

  • Changed the Armor Bar to be correct

  • Fixed a bug where on some graphical presets, neons weren’t appearing neon

  • Fixed a bug where your kill stats would break after dying and restarting at a checkpoint

  • Fixed up a variety of dialogue issues in missions and on the map

  • Made lots of improvements to Mission 11 including making swinging easier and blocked off some gaps in the level

  • Mission 9: Blocked of some space behind some enemies where it was possible to get stuck

  • Fixed up some lovely art inside the art gallery

  • Patched up some out-of-bounds areas in Mission 1, 5 and 9

  • Stopped announcer text from popping through walls

  • Blocked off an area where it was possible to get stuck in the final fight

Source

Steam News / 24 August 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.