In this update2
Full notes
Full Fashion Police Squad update
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What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Fashion Police Squad changes
Whoa, what a LAUNCH DAY! A massive thank you to everyone who has picked up and played our very vogueish game. It’s been so cool to watch people cleaning up the Trendopolis streets. Don’t forget to leave a review if you’ve been enjoying it!
Thank you to everyone who has left us some bugs to fix as well, both here and in the Discord - we really appreciate you reaching out. The team have been hard at work with a new version - I’ll keep these patch notes as spoiler free as possible:
Bug Fixes:
Fixed saving key bindings - these should now save instantly
Fixed a bug where killing snowball enemies too quickly would break mission 12
Fixed a bug in mission 5 where swag (and you!) could get stuck
Stopped the Flamer SFX if you fixed him while he was charging
Limited the airstrike SFX from the final boss
Fixed up some visual bugs on a major enemy in mission 13
Localised some text on the neon HUD
Fixed some looping audio before and during the final boss fight (your ears are finally safe!)
Fixed up the final boss’ stats as they’re introduced
Game Changes:
Added a Discord and Bug Report Button to the main menu
Changed some of the lighting in mission 5 to improve performance
Patched up some of the gaps in mission 5’s geometry
Disabled shooting for the final boss intro (we know you’re excited, but you have to wait!)
Source
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