In this update2
Full notes
Full Farworld Pioneers update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Server
Farworld Pioneers changes
Pioneers, Please enjoy these 2 smaller updates to help improve the AI and performance, among other things.
Farworld Pioneers v1.093
Added signs to construction/blueprints
Blackman’s Murder Emporium now stocks the Turret
Fixed missing error message when a construction site is not stable
Fixed landing pad dropping extra materials when broken during dropship construction
Fixed rare error that could happen when the dropship is destroyed partway through construction
Fixed error related to Bee sounds
Fixed issue that caused work orders to stall for a while after unsquadding a colonist
Fixed positioning issues with new colonist task emotes
Fixed issue that caused the crafting/research/sleep animated emotes to fail to display above colonists’ heads
Fixed issue that prevented weaponsmiths from earning XP when crafting cleavers
Fixed issue that allowed heatstroke and frostbite to be applied after death/downing, causing them to remain persistent
Fixed issue that caused colonists revived by a medkit or another colonist to go down again immediately
Fixed issue that caused incorrect notifications to show shortly after reloading a game
Fixed issue that caused certain invisible blocks to appear after traveling
Farworld Pioneers v1.092
Dramatically increased range of AI hauling and material searching to prevent characters from getting stranded after mining or executing faraway orders
Performance improvement: Prevented FPS drop when NPCs are currently selected using the selection/squad tool
Improved block replacement to also allow e.g. doors to replace wall blocks
Fixed issue that caused freezing to set in too quickly
Fixed issue that could cause NPCs to freeze in mid-air after mining a block underneath themselves
Fixed issue that could cause the NPC task icon pixels to smear slightly
Fixed issue that caused moving ghost NPCs to be visible in an incorrect position at times in multiplayer, especially after outrunning a moving NPC
Fixed broken tooltip on skill/spec level in NPC profiles
Fixed issue that caused an exception when a construction site completes in an unloaded area
Fixed issue that caused an error when adding materials on construction sites
Fixed issue that allowed certain blueprints to knock out furniture or facility blocks
Fixed issue that caused the underground factory dungeon to become corrupted in multiplayer after reloading a game
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