In this update7
Full notes
Full Farmer's Dynasty 2 update
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What changed
- Gameplay
- Fixes
- Maps
- Balance
- UI and audio
- Performance
Farmer's Dynasty 2 changes
General Improvements & Fixes
Added an 11th save slot dedicated to autosaves (quest and time-activated). This slot is hidden during manual saves but visible in the load menu. This means you have 10 manual save slots, and automatic saves will not overwrite manual ones.
Fixed an issue where time-based autosaves would only trigger once. Autosaving now works consistently.
When deleting a save, all related files are now properly removed, not just the .sav file.
Added a safeguard to prevent rare cases where building data could disappear after saving.
Gameplay & Systems
Crafting and cooking menus now include sliders to select the number of items to produce. The maximum amount is automatically based on available ingredients.
Hiring workers now grants experience to the Manager skill.
Quests & Progression
Fixed an issue where sheep finding quests could fail to generate properly near map edges. If no wild forests are available, sheep can now spawn in nearby fields or buyable forests. [The current fix does not remove broken "To the Rescue!" quests from your questlog (on the map) yet. This should be included in the next patch.]
Fixed grain delivery (wheat and rye) at the Old Mill. Players now receive flour when delivering from both harvester and trailer.
Fixed an issue in Luna’s quest where missing requirements were not displayed correctly.
Adjusted money and flour requirements in Luna’s quest to better account for harvest losses in bad weather. If the weather is good a possible surplus is left to players.
Players can still sell Luna’s grain elsewhere, but this may result in losses if they lack enough flour.
Animals & Farming
Fixed an issue where hens sometimes would not breed. Hens now have a 1/10 chance to breed each morning if:
a rooster is present
eggs from the previous day have not been collected
Ducks now lay eggs in the morning if their barn is repaired.
Fixed an issue where picking up duck eggs did not update counters correctly, which could lead to incorrect stats or misplaced objects.
Fixed rare cases where animals or eggs from previous saves carried over into a new game.
Fixed a missing pig texture.
World & NPCs
Improved NPC paths in town for more natural movement.
Fixed a floating roof piece in Mia’s garage (requires a new game).
In winter, fish are now visible under the ice but no longer create splash effects.
Visuals & Animation
Added a new custom face for Connor, making him appear slightly older and better aligned with his personality and voice.
Improved player hand animations while fishing in first-person view and fixed interior visibility issues at wider FoV.
Improved player outfit in the wedding cutscene to reduce flickering.
Improved the wedding dress, removing visible gaps around the neck.
Improved female character textures, fixing visible seams between neck and body.
Improved lighting for:
Harvester L770
Tractor F69
Trailer S18
Other
Slurry tank (ID34):
Improved rear wheel axle
Fixed blinking text issues
Fixed balance issues while turning
Added new and improved English and German voiceovers.
Fixed an issue where a bottle in the player’s basement could not be picked up.
Fixed an issue where some bottles on Emily’s farm could not be picked up.
Source
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