Repeated intro
What changed
1 fix2 additions2 changes0 removals
- Events
- Gameplay
- UI and audio
addedNOTE : The formula for earning has been changed slightly, and we welcome any feedback via support on new findings/feelings! In addition, we do not know the effect the adjustment will have on the current season.
fixedFIX: Improvement fixes to how batch sidebar actions result in syndicate point earning.
added⭐ Better handling of downtime with clearer error messages. ⭐ Upgraded login/linking options, including Google and Apple sign-in from the settings menu. ⭐ Further upgrades to the in-game board with announcements and a visual refresh. (With the help of you lot soon!) ⭐ Adding new achievements tied to recently introduced features.
changedThis is all in addition to listings in H1 and, of course, any ongoing bug fixes and general quality-of-life improvements.
changedThe team hopes to roll this out gradually over the next coming months. While we’ll aim to get as much in as possible before summer, some improvements may arrive a little later. Please also remember, plans may shift as we prioritise what matters most for the player experience.
Farm Manager changes
addedNOTE : The formula for earning has been changed slightly, and we welcome any feedback via support on new findings/feelings! In addition, we do not know the effect the adjustment will have on the current season.
fixedFIX: Improvement fixes to how batch sidebar actions result in syndicate point earning.
added⭐ Better handling of downtime with clearer error messages. ⭐ Upgraded login/linking options, including Google and Apple sign-in from the settings menu. ⭐ Further upgrades to the in-game board with announcements and a visual refresh. (With the help of you lot soon!) ⭐ Adding new achievements tied to recently introduced features.
changedThis is all in addition to listings in H1 and, of course, any ongoing bug fixes and general quality-of-life improvements.
changedThe team hopes to roll this out gradually over the next coming months. While we’ll aim to get as much in as possible before summer, some improvements may arrive a little later. Please also remember, plans may shift as we prioritise what matters most for the player experience.
Today the team pushed out a general update that includes an improvement to syndicate earnings following user feedback and investigation. It focuses on QoL feedback related to improving click fatique and making batch actions more viable compared to individual actions.
NOTE: The formula for earning has been changed slightly, and we welcome any feedback via support on new findings/feelings! In addition, we do not know the effect the adjustment will have on the current season.
Changelog:
FIX: Improvement fixes to how batch sidebar actions result in syndicate point earning.
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To give you some info on what’s coming next for Farm Manager, here are some of the things we’re currently working on alongside upcoming H1 plans and features:
⭐ Better handling of downtime with clearer error messages. ⭐ Upgraded login/linking options, including Google and Apple sign-in from the settings menu. ⭐ Further upgrades to the in-game board with announcements and a visual refresh. (With the help of you lot soon!) ⭐ Adding new achievements tied to recently introduced features.
This is all in addition to listings in H1 and, of course, any ongoing bug fixes and general quality-of-life improvements.
The team hopes to roll this out gradually over the next coming months. While we’ll aim to get as much in as possible before summer, some improvements may arrive a little later. Please also remember, plans may shift as we prioritise what matters most for the player experience.