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Steam News14 February 20224y ago

Update notes for 14th Feb

New start to Fralife! The game opens in the Slugnoid hub space, this area will be the main base for the game.

Full notes

Full Farlife update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • Store
  • Performance
  • Balance
addedNew start to Fralife!
addedThe game opens in the Slugnoid hub space, this area will be the main base for the game. - A basic tour of the ship - Shops for weapons and resources - New beginning quest dialog for the Queen - Firing range to test your aim - Original Tutorial plays after speaking to the Queen
addedB1G1: Asteroid level Open world - Many notable design changes - New art pass adding in Space Shrooms and a new visual look to the level - Lighting is now darker - The mission 'System Crash' Collect food now has a counter and progresses correctly - Swapping between mission now works as intended - Added 'The living Architecture' side mission - Now shows completed missions in the Mission Log - Fast travel after 'Rock and a Hard Place' is working better - Added more resource breakables so collecting food should be easier
fixedBug Fixes - Melee update melee has had numerous improvements but will still be worked on for future updates - Ranged combat has more precise aiming with the Slugger class - Fixed issue with enemy projectiles have been update and will deal correct damage - Fixed issue when sometimes Blaaztor shots would stay after shooting - Fixed issue when in dialog with the Hologram at the end of 'Welcome Aboard' mission, The player should nolonger get stuck in Dialog - Fixed navigation during escort missions with the queen - Explosive Barrels now work correctly

Farlife changes

addedNew start to Fralife!
addedThe game opens in the Slugnoid hub space, this area will be the main base for the game. - A basic tour of the ship - Shops for weapons and resources - New beginning quest dialog for the Queen - Firing range to test your aim - Original Tutorial plays after speaking to the Queen
addedB1G1: Asteroid level Open world - Many notable design changes - New art pass adding in Space Shrooms and a new visual look to the level - Lighting is now darker - The mission 'System Crash' Collect food now has a counter and progresses correctly - Swapping between mission now works as intended - Added 'The living Architecture' side mission - Now shows completed missions in the Mission Log - Fast travel after 'Rock and a Hard Place' is working better - Added more resource breakables so collecting food should be easier
fixedBug Fixes - Melee update melee has had numerous improvements but will still be worked on for future updates - Ranged combat has more precise aiming with the Slugger class - Fixed issue with enemy projectiles have been update and will deal correct damage - Fixed issue when sometimes Blaaztor shots would stay after shooting - Fixed issue when in dialog with the Hologram at the end of 'Welcome Aboard' mission, The player should nolonger get stuck in Dialog - Fixed navigation during escort missions with the queen - Explosive Barrels now work correctly

New start to Fralife!

The game opens in the Slugnoid hub space, this area will be the main base for the game. - A basic tour of the ship - Shops for weapons and resources - New beginning quest dialog for the Queen - Firing range to test your aim - Original Tutorial plays after speaking to the Queen

B1G1: Asteroid level Open world - Many notable design changes - New art pass adding in Space Shrooms and a new visual look to the level - Lighting is now darker - The mission 'System Crash' Collect food now has a counter and progresses correctly - Swapping between mission now works as intended - Added 'The living Architecture' side mission - Now shows completed missions in the Mission Log - Fast travel after 'Rock and a Hard Place' is working better - Added more resource breakables so collecting food should be easier

Bug Fixes - Melee update melee has had numerous improvements but will still be worked on for future updates - Ranged combat has more precise aiming with the Slugger class - Fixed issue with enemy projectiles have been update and will deal correct damage - Fixed issue when sometimes Blaaztor shots would stay after shooting - Fixed issue when in dialog with the Hologram at the end of 'Welcome Aboard' mission, The player should nolonger get stuck in Dialog - Fixed navigation during escort missions with the queen - Explosive Barrels now work correctly

Source

Steam News / 14 February 2022

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