What changed
1 fix3 additions1 change1 removal
- Maps
- Gameplay
- Balance
- UI and audio
addedNew worlds to explore! - Explore new areas from the start! Player feedback has told us that you want to explore more from the start so we have given the player access to additional levels from the Hubspace, soon as you load into the game. Simply travel to these spaces via the star map in the Princess' Cruiser Ship.
removedWorlds that no longer require progression to access: - Numba, a robot war factory built into the frozen cliffside, enter and activate the H.O.R.D.E. gamemode where you will fight against waves of robot enemies and gain better resources and loot as you progress.
addedNEW! Crag-7: A desolate asteroid a drift in space. long ago a Bullzorb seeder ship set out to colonise nearby Planets but crashed into a rogue asteroid. Explore the dangerous terrain and see what lurks in the sprawling caves. This is the first version of this level and will see new quests and hidden secrets to discover in future updates.
addedWeapon Redux Slugnoid weapons have been remade and brought to a higher level of detail and better functionality. New sounds have also been added to most weapons. - A-Salt Rifle can be upgraded to full-auto and plays better with more accuracy. - A-Salt Musket is a high damage weapon that can become a long range marksman rifle - Shakket is a pump action shotgun that now has a bigger kick! - NEW! Phagous is a heavy machine gun built to rain fire down on your enemies. - Orosoko is a bolt action rifle with the most extensive upgrade system to date. - Brine has the biggest change, this is now a high capacity SMG that does more than just tickle - Slikks Shooter is a dinky revolver that becomes a battle worthy carbine. There has also been various changes to other weapons to offer a better gameplay experience, and many more weapon changes to come.
changedGame Improvements - Added Fog and foliage to levels to add better visuals and create an immersive atmosphere - UI and functionality improvements in the Star Map for a better user experience - Heat damage applies to enemies in the pits on the war factory level - Overhauled the navigation system in the game so escort missions and enemies will now move around more naturally. - The early version of player inventory is set up and can now pick up lettuce and lettuce milk to consume them for health. (only available in the hubspace for now so grab your lunch before you venture out.) - Added more detailed assets to levels to improve the visual look of the game. - Changed the name of the "Crazy Warships" mission to "Data Seed" - New Enemy, Zombie Bullzorb. These are a new enemy type in the Crag-7 level and are corrupted by the Space Shrooms. - Added a shiny new jetpack to play around with, this is in early stages of development but have fun. - Jetpacks will spawn with the drop pods during the "Rock and a Hard Place" mission. - Altered the portal entrance in the architect ruins in the asteroid open world.
fixedFixed issue with deleting save data - Solved the issue with the Queen quest icon not appearing until you find her in the hubspace - added a quest marker above the Princess during "Queens Gambit" Mission - Fixed several issues with the Segway, rotation speed and orientation is now fixed - Fixed weapon projectiles when firing full auto not following camera orientation. - Fixed issues with weapon upgrades not applying correctly - Players will now die when falling into the space on all levels. - Correct light levels are now on the open world asteroid level
Farlife changes
addedNew worlds to explore! - Explore new areas from the start! Player feedback has told us that you want to explore more from the start so we have given the player access to additional levels from the Hubspace, soon as you load into the game. Simply travel to these spaces via the star map in the Princess' Cruiser Ship.
removedWorlds that no longer require progression to access: - Numba, a robot war factory built into the frozen cliffside, enter and activate the H.O.R.D.E. gamemode where you will fight against waves of robot enemies and gain better resources and loot as you progress.
addedNEW! Crag-7: A desolate asteroid a drift in space. long ago a Bullzorb seeder ship set out to colonise nearby Planets but crashed into a rogue asteroid. Explore the dangerous terrain and see what lurks in the sprawling caves. This is the first version of this level and will see new quests and hidden secrets to discover in future updates.
addedWeapon Redux Slugnoid weapons have been remade and brought to a higher level of detail and better functionality. New sounds have also been added to most weapons. - A-Salt Rifle can be upgraded to full-auto and plays better with more accuracy. - A-Salt Musket is a high damage weapon that can become a long range marksman rifle - Shakket is a pump action shotgun that now has a bigger kick! - NEW! Phagous is a heavy machine gun built to rain fire down on your enemies. - Orosoko is a bolt action rifle with the most extensive upgrade system to date. - Brine has the biggest change, this is now a high capacity SMG that does more than just tickle - Slikks Shooter is a dinky revolver that becomes a battle worthy carbine. There has also been various changes to other weapons to offer a better gameplay experience, and many more weapon changes to come.
changedGame Improvements - Added Fog and foliage to levels to add better visuals and create an immersive atmosphere - UI and functionality improvements in the Star Map for a better user experience - Heat damage applies to enemies in the pits on the war factory level - Overhauled the navigation system in the game so escort missions and enemies will now move around more naturally. - The early version of player inventory is set up and can now pick up lettuce and lettuce milk to consume them for health. (only available in the hubspace for now so grab your lunch before you venture out.) - Added more detailed assets to levels to improve the visual look of the game. - Changed the name of the "Crazy Warships" mission to "Data Seed" - New Enemy, Zombie Bullzorb. These are a new enemy type in the Crag-7 level and are corrupted by the Space Shrooms. - Added a shiny new jetpack to play around with, this is in early stages of development but have fun. - Jetpacks will spawn with the drop pods during the "Rock and a Hard Place" mission. - Altered the portal entrance in the architect ruins in the asteroid open world.
This is the most expansive update so far!
New worlds to explore! - Explore new areas from the start! Player feedback has told us that you want to explore more from the start so we have given the player access to additional levels from the Hubspace, soon as you load into the game. Simply travel to these spaces via the star map in the Princess' Cruiser Ship.
Worlds that no longer require progression to access: - Numba, a robot war factory built into the frozen cliffside, enter and activate the H.O.R.D.E. gamemode where you will fight against waves of robot enemies and gain better resources and loot as you progress.
Weapon Redux Slugnoid weapons have been remade and brought to a higher level of detail and better functionality. New sounds have also been added to most weapons. - A-Salt Rifle can be upgraded to full-auto and plays better with more accuracy. - A-Salt Musket is a high damage weapon that can become a long range marksman rifle - Shakket is a pump action shotgun that now has a bigger kick! - NEW! Phagous is a heavy machine gun built to rain fire down on your enemies. - Orosoko is a bolt action rifle with the most extensive upgrade system to date. - Brine has the biggest change, this is now a high capacity SMG that does more than just tickle - Slikks Shooter is a dinky revolver that becomes a battle worthy carbine. There has also been various changes to other weapons to offer a better gameplay experience, and many more weapon changes to come.
Game Improvements - Added Fog and foliage to levels to add better visuals and create an immersive atmosphere - UI and functionality improvements in the Star Map for a better user experience - Heat damage applies to enemies in the pits on the war factory level - Overhauled the navigation system in the game so escort missions and enemies will now move around more naturally. - The early version of player inventory is set up and can now pick up lettuce and lettuce milk to consume them for health. (only available in the hubspace for now so grab your lunch before you venture out.) - Added more detailed assets to levels to improve the visual look of the game. - Changed the name of the "Crazy Warships" mission to "Data Seed" - New Enemy, Zombie Bullzorb. These are a new enemy type in the Crag-7 level and are corrupted by the Space Shrooms. - Added a shiny new jetpack to play around with, this is in early stages of development but have fun. - Jetpacks will spawn with the drop pods during the "Rock and a Hard Place" mission. - Altered the portal entrance in the architect ruins in the asteroid open world.
Bug Fixes
Fixed issue with deleting save data - Solved the issue with the Queen quest icon not appearing until you find her in the hubspace - added a quest marker above the Princess during "Queens Gambit" Mission - Fixed several issues with the Segway, rotation speed and orientation is now fixed - Fixed weapon projectiles when firing full auto not following camera orientation. - Fixed issues with weapon upgrades not applying correctly - Players will now die when falling into the space on all levels. - Correct light levels are now on the open world asteroid level