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Steam News26 January 20233y ago

26th January 2023

Gameplay Changes Partial Controller Support - Core movement and Combat systems now have controller support - menus and UI support does not have support, coming soon...

Full notes

Full Farlife update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
changedGameplay Changes
addedPartial Controller Support - Core movement and Combat systems now have controller support - menus and UI support does not have support, coming soon...
addedNew Enemies - Trilobites: New bug enemy that can spawn in caves and asteroids throughout multiple levels - Drones 2.0: new model and AI changes made to the Robot Drone enemy
changedWeapon Redux - Boister: Orbus Burst fire energy weapon - Tri-Hard: Orbus Triple barrel energy Shotgun - SL4Y3R: Orbus Laser LMG/AR hybrid - Limax: Slugnoid Anti-Tank Rifle - Slikks Shooter: Slugnoid Revolver - Assid Lobber: Slugnoid Acid Launcher - Soaka: Slugnoid water gun - Various changes made to the Blaaztor, Layzor, X-Ploder and B3AM for better balance and usability (Further Redux models coming soon) - improvements to VFX on projectiles and muzzle flashes - Rebalanced Cost of Upgrade points for weapons
addedEnvironmental Changes - Welcome Aboard Dungeon has various art improvements and has a higher level of detail across the whole level improving on the Orbus Robot faction's Aesthetic - Breakable boxes now have physics and can be pushed around - General Lighting changes and improvements throughout large levels
fixedBug Fixes - Fixed issue with dialog boxes being overlaid on top of other dialog - Segway is now a physical object when not using it - interacting with computer terminals may mow spark as if to break them - Additional improvements to the inventory system for consumable items - Sluggard aiming has been improved but needs additional changes

Farlife changes

changedGameplay Changes
addedPartial Controller Support - Core movement and Combat systems now have controller support - menus and UI support does not have support, coming soon...
addedNew Enemies - Trilobites: New bug enemy that can spawn in caves and asteroids throughout multiple levels - Drones 2.0: new model and AI changes made to the Robot Drone enemy
changedWeapon Redux - Boister: Orbus Burst fire energy weapon - Tri-Hard: Orbus Triple barrel energy Shotgun - SL4Y3R: Orbus Laser LMG/AR hybrid - Limax: Slugnoid Anti-Tank Rifle - Slikks Shooter: Slugnoid Revolver - Assid Lobber: Slugnoid Acid Launcher - Soaka: Slugnoid water gun - Various changes made to the Blaaztor, Layzor, X-Ploder and B3AM for better balance and usability (Further Redux models coming soon) - improvements to VFX on projectiles and muzzle flashes - Rebalanced Cost of Upgrade points for weapons
addedEnvironmental Changes - Welcome Aboard Dungeon has various art improvements and has a higher level of detail across the whole level improving on the Orbus Robot faction's Aesthetic - Breakable boxes now have physics and can be pushed around - General Lighting changes and improvements throughout large levels

Gameplay Changes

Partial Controller Support - Core movement and Combat systems now have controller support - menus and UI support does not have support, coming soon...

New Enemies - Trilobites: New bug enemy that can spawn in caves and asteroids throughout multiple levels - Drones 2.0: new model and AI changes made to the Robot Drone enemy

Weapon Redux - Boister: Orbus Burst fire energy weapon - Tri-Hard: Orbus Triple barrel energy Shotgun - SL4Y3R: Orbus Laser LMG/AR hybrid - Limax: Slugnoid Anti-Tank Rifle - Slikks Shooter: Slugnoid Revolver - Assid Lobber: Slugnoid Acid Launcher - Soaka: Slugnoid water gun - Various changes made to the Blaaztor, Layzor, X-Ploder and B3AM for better balance and usability (Further Redux models coming soon) - improvements to VFX on projectiles and muzzle flashes - Rebalanced Cost of Upgrade points for weapons

Environmental Changes - Welcome Aboard Dungeon has various art improvements and has a higher level of detail across the whole level improving on the Orbus Robot faction's Aesthetic - Breakable boxes now have physics and can be pushed around - General Lighting changes and improvements throughout large levels

Bug Fixes - Fixed issue with dialog boxes being overlaid on top of other dialog - Segway is now a physical object when not using it - interacting with computer terminals may mow spark as if to break them - Additional improvements to the inventory system for consumable items - Sluggard aiming has been improved but needs additional changes

Source

Steam News / 26 January 2023

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