Fargone
Steam News 1 May 202620d ago

Patch 0.5.0.3b

Hey everyone, this is a smaller patch but it includes a few impactful changes, mainly to lockpicking. I’ve been following your feedback and it was clear that most players didn’t enjoy the dual-axis system. With this upd…

Update log

Full Fargone update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone, this is a smaller patch but it includes a few impactful changes, mainly to lockpicking. I’ve been following your feedback and it was clear that most players didn’t enjoy the dual-axis system. With this update, lockpicking has been simplified to a more traditional approach, where you only need to move left and right to find the sweet spot.

Extracted changes

11 fixes6 additions5 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • Store
addedAdditionally, Bunker 27 has received some extra polish along with a few new additions.
addedAdded
addedNew lootables in Bunker 27
addedNew ambience track for Bunker 27
addedNew props and details in Bunker 27
addedNew AI spawns in Bunker 27

Additionally, Bunker 27 has received some extra polish along with a few new additions.

Added

  • New lootables in Bunker 27

  • New ambience track for Bunker 27

  • New props and details in Bunker 27

  • New AI spawns in Bunker 27

Improvements

  • Updated bread roll icon

  • Updated energy drink and fizzy drink icons

  • Updated zombie heavy appearance

Balancing

  • Lockpicking has been reworked based on player feedback

  • Rotation mechanic removed — now based purely on movement

  • Improved visual feedback from the bar to better indicate proximity to the sweet spot

Fixes

  • Fixed companions teleporting to the player too frequently and at incorrect times

  • Fixed weapon technician at Liberty HQ using incorrect dialogue

  • Fixed visual issues with new foliage near water sources

  • Fixed starting loadouts not accounting for updated weapon clip sizes

  • Fixed crash to desktop (CTD) in Bunker 27

  • Fixed several cases of unclimbable ladders

  • Fixed AI occasionally becoming stuck while culled (invisible AI bug)

  • Fixed lockpick condition not updating correctly after breaking and switching items

  • Fixed Liberty high-tech components not dropping correctly from crates

  • Fixed several LOD models vanishing or appearing in incorrect positions

  • Fixed some tents requiring crouching to enter

Source

Steam News / 1 May 2026

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