In this update3
Full notes
Full Fantasy World Manager update
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What changed
- Gameplay
- Maps
- Performance
- Fixes
- UI and audio
Fantasy World Manager changes
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Bugfixes
* Erase tool created grey tiles on layer 0 (now places water instead)
* Smart placement places objects on empty cells (fixed with the previous bug)
* Music Settings didnt save
* Greyed Out Layers when loading a saved world
* leftover terrain-tiles after undo
* Layer 0 tree
* Mouse Scrolling / focus bug in tile inventory (camera zoom at the beginning and end of the scrollpanel)
* Objects on Layer 2 move slightly to the left when placed
* Brush Visual Update (now updates without needing to move the mosue)
* Shape/Terrain tile miscalculations
* Music didnt loop
* widescreen controls seem off (experimental)
* Pixel Render Issue von 49" tv (experimental)
* layer 0 erase out of sync (experimental)
* Improved some Widescreen issues
* Fixed most of the missing tile configurations
* Improved "Certain things dont appear on minimap"
* Object placement (Z-index/Y-Sorting) related to tile configurations (not completely fixed!)
* objects move the the left when placed (in interiors)
* Fixed Interior Editor bugs
* Fixed Interior Preview being in wrong Aspect
Implemented Improvements
* QoL: Easier Exits (buttons to leave the menus, not only hotkeys)
* QoL: Hide/Expand Map Editor Panels (can be hidden and shown again with a button)
* QoL: Hovering over icons/buttons show a text with its name/what its about (Experimental, not everywhere yet)
* More Zoom in Levels
* Erasing with Smart Placement On LAYER 0 will erase everything thats placed on that cell, not only the ground
New Stuff
* Interior Editor unlocked
* POI Editor has some open tasks(UI Overhaul) and will follow-up a bit later.
The Minimap now shows your camera-rectangle
* Clicking on the minimap moves your camera to the clicked point
* The Map Editor Filter System is reworked
* Auto-Layering was adjusted (old worlds will still have tiles in the layers they were placed before the update, should have no impact - no promise tho :P)
* New Map Editor Theme: Farm
* New Map Editor Theme: Dungeon(Entrances)
* New Map Editor Theme: Campsite
* New Map Editor Theme: Town1
* New Map Editor Theme: Tavern1y
the Map Editor now has **1021** tiles in total
Source
Changelog.gg summarizes and formats this update. How we read updates.
