Full notes
Full Fantasy World Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
- Fixes
- UI and audio
Fantasy World Manager changes
Thanks to everyone for your patience, this is Part 1 of the Simulation Updates, keep an eye out, more Simulation Updates are coming this Week! Also thank you for 2.000 Community Members on Discord, 90.000 Wishlist Milestone and all the positive reviews. I hope we can keep turning negative reviews into positive ones!
Changelog
Added hunger and nutrition basics for population, heroes, soldiers, animals, and monsters.
Added favorite food support for individual characters.
Added gold and silver drops for animals and monsters.
Added Faction currency tracking in the Faction Inspector.
Added Threat Level V1, affecting monster aggression and zone danger.
Added Faction crafting for food, items, and equipment.
Added equipment distribution so crafted gear can be assigned to heroes and soldiers.
Added first-pass civilian professions for farmers, miners, and loggers.
Added better role display for civilians with active professions.
Added improved House/Building POIs with footprint-based placement and entry markers.
Added sleeping/home behavior improvements for population.
Added Action Speech Bubbles for civilians without profession animations
Added relation and family simulation improvements, including children and adulthood progression.
Improved Population Growth Balance
Improved Hero, animal, monster, civilian, and soldier picking/inspection.
Improved pathfinding and zone-to-zone navigation.
Improved capture progress behavior and reduced capture-related stutter.
Improved minimap and overview mode stability, especially for Compatibility renderer users.
Improved prefab behavior so imported content becomes editable world content.
Fixed multiple save/load issues with simulation state, identities, families, and positions.
Fixed several POI, animal, monster, and creature drop handling issues.
Fixed several tutorial, editor focus, and UI layering issues.
Remaining Issues:
Moonwalking Creatures
Idling Monsters after respawn
Diplomacy (no wars happening, planned fix for Part 2)
kind regards
Flo
Source
Changelog.gg summarizes and formats this update. How we read updates.
