In this update3
Full notes
Full Fantasy Town Regional Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Fantasy Town Regional Manager changes
Almost a week in and we have another hit of bug fixes coming through. This is part one of two, which we'll hopefully have out in the next day but this one covers some input-related issues we've seen.
This patch update resolves a number of bugs and addresses some balance and QoL issues:
Bugfixes
Wandering adventurers take a while to spawn
Wandering adventurers fly in from the sky This one was an in-house favourite that we never fixed because it was rare and funny, but sadly it had to go. It will be forever immortalised in the gif below the patch notes.
Wandering adventurers do not go on dock quests
Controller input has no deadzone This one would cause plugged in controllers with stick-drift to block mouse input.
Spamming buttons between turns would cause game state to freak out
A more robust solution has been implemented for pluralisation across most of the game's UI
Fixed typos and missing copy across articles and quests
Improvements
Reversed order of wealth display in newspaper choices It used to be / , which was added due to a momentary lapse in reasoning.
Rebalanced the cost of rats to make them more affordable through the entire game
AN ADVENTURING PARTY DESCENDS FROM THE HEAVENS!
Once again, thanks everyone so much for your patience and if you see something, say something. We'll get to fixing it as so as we can, so join us on Discord where you can chat with us directly! Keen to hear any of your feedback!
Cheers, The Caps Collective Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
