Full notes
Full Fantasy Town Regional Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- Performance
After releasing our biggest content update yet, we've had a few priority fixes and improvements we wanted to get out before we get started on our next adventures.
Improvements
Added post-game progress summary screen on game over
Request reward and upgrade cost balanced for early game progression
Balanced satisfaction excess event spawn rate
Capped food modifier to ±5
Bugfixes
Fix for a loading crash when migrating from some older save files. If your game was getting stuck on the opening logo screen, you should be able to play again now.
Fix for a game crash when placing buildings at certain orientations at the edge of the map.
Prevent events from displaying on game over newspaper.
We want to send out our special thanks to Steam users Nuklearriese and Knox, who kindly alerted us to a migration crash, and the building placement issue - they were instrumental in tracking down the culprits!
As always, please let us know if you encounter any further issues and we'll get to fixing it as soon as we can, so join us on Discord where you can chat with us directly! Keen to hear any of your feedback!
Cheers, The Caps Collective Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
