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Full Fantasy Map Simulator update
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What changed
- Maps
- UI and audio
- Performance
- Gameplay
- Fixes
Fantasy Map Simulator changes
【Map System Update】
The mega map feature is now available! Map area has been expanded to 4 times larger, with the number of map cells doubled. Players can adjust the scale in "Map Editor -> Edit Height -> Map Scale".
Added more map templates, which can generate more realistic world maps in conjunction with the mega map feature.
【Wallpaper Mode Optimization】
Added map interaction functionality, supporting click operations
Added multi-screen support, allowing free selection of display screens
Added two modes: non-interactive/interactive
Non-interactive mode supports low frame rate settings, effectively reducing device heat
Modes can be quickly switched via system tray
Fixed issues where wallpaper mode would become ineffective in certain situations
【Performance Optimization】
Optimized province border update performance
Optimized coastline update mechanism, implementing delayed updates for border lines when editing height maps
Fixed excessive drawcalls in height map background
【Visual Effects】
Added emergency mobilization army scaling animation
【Bug Fixes】
Fixed map freezing issues when placing provinces in certain situations
Fixed map rendering errors after changing map scale
Fixed Korean text display encoding issues in certain situations
Source
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