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Steam News21 October 20241y ago

Eco-Editor Update

Game Update Announcement - Eco-Editor Update Custom Ecology Drawing Now you can paint ecosystems directly on the map in Map Editor -> Edit Ecology 11 diverse ecosystem types available: Hot desert Cold desert Savannah St

In this update5

Full notes

Full Fantasy Map Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions4 changes0 removals
  • Maps
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changedCustom Ecology DrawingNow you can paint ecosystems directly on the map in Map Editor -> Edit Ecology
changedCustom Ecology DrawingEach ecosystem affects: Population cap Population growth rate Special products Troop movement speed Home field combat efficiency
addedOther New FeaturesNew button to refresh rivers and sea lanes (located below the Erase Land tool)
changedOther New FeaturesIncreased maximum radius for province editing brush
addedImprovementsAdded logic to assign random religion to countries when loading maps without certain religion mods installed
fixedBug FixesFixed issues with destroyed provinces not unloading correctly

Fantasy Map Simulator changes

changedNow you can paint ecosystems directly on the map in Map Editor -> Edit Ecology
changedEach ecosystem affects: Population cap Population growth rate Special products Troop movement speed Home field combat efficiency
addedNew button to refresh rivers and sea lanes (located below the Erase Land tool)
changedIncreased maximum radius for province editing brush
addedAdded logic to assign random religion to countries when loading maps without certain religion mods installed

Game Update Announcement - Eco-Editor Update

Custom Ecology Drawing

  • Now you can paint ecosystems directly on the map in Map Editor -> Edit Ecology

  • 11 diverse ecosystem types available:

    1. Hot desert

    2. Cold desert

    3. Savannah

    4. Steppe

    5. Tropical seasonal forest

    6. Temperate deciduous broadleaf forest

    7. Tropical rainforest

    8. Subtropical evergreen broadleaf forest

    9. Taiga

    10. Tundra

    11. Snow-covered land

  • Each ecosystem affects:

    • Population cap

    • Population growth rate

    • Special products

    • Troop movement speed

    • Home field combat efficiency

  • Population cap and special products recalculate as you paint!

Other New Features

  • New button to refresh rivers and sea lanes (located below the Erase Land tool)

  • Increased maximum radius for province editing brush

Improvements

  • Added logic to assign random religion to countries when loading maps without certain religion mods installed

Bug Fixes

  • Fixed issues with destroyed provinces not unloading correctly

  • Resolved save loading errors caused by incorrect war objects

  • Fixed camera movement when typing in text boxes

  • Corrected update issues in the country panel when certain mods aren't installed

Development Plans

  • Recent updates have focused on the editor

  • Upcoming features:

    • River and sea lane drawing tools

    • Import grayscale height maps

  • Simulation logic updates will follow once major editor features are complete

We appreciate all player support and feedback. If you have any questions or suggestions, please don't hesitate to contact us.

Source

Steam News / 21 October 2024

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