Full notes
Full Fantasy Clicker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
- Balance
Fantasy Clicker changes
Added a system to buy X amount of clickers at once(hold shift/ctrl/alt).
Gold mine now gives a global multiplier to gold gained for each lvl
City panel shows the building levels
Changed the text(resource gains) from neon green to dark green
Improved the ascendancy panel a bit with more info
A small rework on the audio manager(hopefully fixes the linux/proton issue)
2 more bag drops early on from quests
When you restart the game you go back to the level you were(no more starting from lvl 1 slime)
Expedition button on the main screen showing time left and clickable to go to the expedition
Hide completed achievements button
In the enemy info, when you look at an enemy you have a new button to go to that enemy level.
Potential fix to having visually 2 different levels of follower equipment, equipped.(only 1 should be active)
Unspent talents button on the main screen that leads you directly to the talents menu
Nerfs:
Small nerf to followers/clickers gold cost and dmg
Small nerf to ascendancy bonuses
Buff to monster hp after level 200.
Source
Changelog.gg summarizes and formats this update. How we read updates.
