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Steam News17 September 20259mo ago

Patch 0.82 - Pets, Performance and QoL

Added the Pet system - go on expeditions, find different rarity of eggs and hatch different pets.

Full notes

Full Fantasy Clicker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes9 additions10 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Fixes
addedAdded the Pet system - go on expeditions, find different rarity of eggs and hatch different pets. Level them up to get their bonuses higher
changedBig performance optimization for the whole game
addedAdded 1 new talent to the chronomage to support it's AFK nature
addedAdded another batch of steam achievements
addedAdded another ascendancy bonus: kills threshold reduction(you need less kills to progress to next levels)
changedChanged the starting inventory slots from 10 to 18
starting inventory slots1018starting inventory slots increased, buff

Fantasy Clicker changes

addedAdded the Pet system - go on expeditions, find different rarity of eggs and hatch different pets. Level them up to get their bonuses higher
changedBig performance optimization for the whole game
addedAdded 1 new talent to the chronomage to support it's AFK nature
addedAdded another batch of steam achievements
addedAdded another ascendancy bonus: kills threshold reduction(you need less kills to progress to next levels)
  • Added the Pet system - go on expeditions, find different rarity of eggs and hatch different pets. Level them up to get their bonuses higher

  • Big performance optimization for the whole game

  • Added 1 new talent to the chronomage to support it's AFK nature

  • Added another batch of steam achievements

  • Added another ascendancy bonus: kills threshold reduction(you need less kills to progress to next levels)

Inventory changes:

  • Changed the starting inventory slots from 10 to 18

  • Added tags which you can press to only see the particular item types in the inventory

  • Added hover-over effect when hovering over items in the inventory

  • You can no longer delete equipped items

UI changes:

  • Full professional main screen UI re-work

  • You can now drag around most of the menus

  • Clicking on a menu brings it on top

  • Every menu closes with ESC button

  • Crafting panel now opens the crafting details on the right side instead of on top

  • Added confirmation window when trying to ascend

  • Buildings resource generated now shows: resource/second, resource/minute, resource/hour and tick

  • Changed notations from pure letters to E+X

  • Small tweaks in the expedition info UI

  • Added % of HP on enemies

  • Remade the first background's foliage/effects

    Misc:

  • Keeping the current selected level is now moved to global saves(so you can continue via steam cloud on other devices)

  • Buffs to some expeditions % success rates and changes some timers

    Fixes:

  • Fix for the game not always properly starting when not focused(for instance alt+tabbed)

  • Fix for weapons sometimes loosing their damage or reverting to level 1 damage

  • Fixed synergies properly applying when bulk buying follower levels

  • Another potential fix on workers not giving increases to buildings ~level 30-31

  • Fixed the heavy stuttering when using consumables, especially using bags

  • A potential fix to ultra-wide monitors(please write feedback if it works or not)

Source

Steam News / 17 September 2025

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