Steam achievements were a very popular demand amongst the people on the forums and Discord when asking for new features. We're very pleased to announce 11 achievements available now to be unlocked in the game!
Full notes
Full Fantastic Creatures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
Gameplay
Balance
Performance
addedSteam achievements were a very popular demand amongst the people on the forums and Discord when asking for new features. We're very pleased to announce 11 achievements available now to be unlocked in the game! And who knows, maybe if they're too easy we can get you some more...
addedImprovements: - Add 11 Steam achievements - Clarify "Close the Pit" quest objective (suggested by Exzyen) - Prevent "no research queued notification after a certain number of turn
changedBalance: - Increase Scout combat speed from 6 to 9 (suggested by Exzyen) - Change Peach of Immortality to be usable only once (suggested by Exzyen)
changedBug fixes: - Fix crash when reloading game where axe of pangu was being built (thanks Scippie) - Fix crash when reloading a game saved when player was placing a buildingt (thanks Scippie) - Fix building staying on map as transparent if shaman building it was killed before building it (thanks Scippie) - Fix issue where AI armies might attack buildings that were not yet builtt (thanks Scippie) - Fix buildingg staying on map as transparent if pressing end turn or other buttons on the GUI (thanks John)
addedSteam achievements were a very popular demand amongst the people on the forums and Discord when asking for new features. We're very pleased to announce 11 achievements available now to be unlocked in the game! And who knows, maybe if they're too easy we can get you some more...
addedImprovements: - Add 11 Steam achievements - Clarify "Close the Pit" quest objective (suggested by Exzyen) - Prevent "no research queued notification after a certain number of turn
changedBalance: - Increase Scout combat speed from 6 to 9 (suggested by Exzyen) - Change Peach of Immortality to be usable only once (suggested by Exzyen)
changedBug fixes: - Fix crash when reloading game where axe of pangu was being built (thanks Scippie) - Fix crash when reloading a game saved when player was placing a buildingt (thanks Scippie) - Fix building staying on map as transparent if shaman building it was killed before building it (thanks Scippie) - Fix issue where AI armies might attack buildings that were not yet builtt (thanks Scippie) - Fix buildingg staying on map as transparent if pressing end turn or other buttons on the GUI (thanks John)
Steam achievements were a very popular demand amongst the people on the forums and Discord when asking for new features. We're very pleased to announce 11 achievements available now to be unlocked in the game! And who knows, maybe if they're too easy we can get you some more...
At the same time we're rolling out version 1.1.0 which comes big in terms of fixes and adjustments.
Full release notes (1.1.0):
Improvements:
Add 11 Steam achievements
Clarify "Close the Pit" quest objective
(suggested by Exzyen) - Prevent "no research queued notification after a certain number of turn
Balance: - Increase Scout combat speed from 6 to 9 (suggested by Exzyen) - Change Peach of Immortality to be usable only once (suggested by Exzyen)
Bug fixes: - Fix crash when reloading game where axe of pangu was being built (thanks Scippie) - Fix crash when reloading a game saved when player was placing a buildingt (thanks Scippie) - Fix building staying on map as transparent if shaman building it was killed before building it (thanks Scippie) - Fix issue where AI armies might attack buildings that were not yet builtt (thanks Scippie) - Fix buildingg staying on map as transparent if pressing end turn or other buttons on the GUI (thanks John)