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Steam News15 September 20196y ago

0.6.0-beta.3 out!

The weekly build is out! This time it's 0.6.0-beta.3 and covers the following: Improvements: - Add delete button to delete save files in load and save screens - Allow more characters to save name (note that some charact

Full notes

Full Fantastic Creatures update

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What changed

0 fixes1 addition2 changes0 removals
  • Compatibility
  • UI and audio
  • Performance
changedThe weekly build is out! This time it's 0.6.0-beta.3 and covers the following:
addedImprovements: - Add delete button to delete save files in load and save screens - Allow more characters to save name (note that some characters are strangely handled by the font) - Add Defense dice to all units, and Critical dice to all creatures - Improve overlay showing tile yield to have more contrast - Show tile yield when positioning pillar - Show pillar health points in pillar panel - Choose where to expand around Pillar - Choose spawn location for units - Show stacked points on research screen - Show stacked production in pillar panel - Prevent AI from attacking units that are blocking during tactical combat
changedBug fix: - Fix crash when AI unit can't find a valid target during tactical combat

Fantastic Creatures changes

changedThe weekly build is out! This time it's 0.6.0-beta.3 and covers the following:
addedImprovements: - Add delete button to delete save files in load and save screens - Allow more characters to save name (note that some characters are strangely handled by the font) - Add Defense dice to all units, and Critical dice to all creatures - Improve overlay showing tile yield to have more contrast - Show tile yield when positioning pillar - Show pillar health points in pillar panel - Choose where to expand around Pillar - Choose spawn location for units - Show stacked points on research screen - Show stacked production in pillar panel - Prevent AI from attacking units that are blocking during tactical combat
changedBug fix: - Fix crash when AI unit can't find a valid target during tactical combat

The weekly build is out! This time it's 0.6.0-beta.3 and covers the following:

Improvements: - Add delete button to delete save files in load and save screens - Allow more characters to save name (note that some characters are strangely handled by the font) - Add Defense dice to all units, and Critical dice to all creatures - Improve overlay showing tile yield to have more contrast - Show tile yield when positioning pillar - Show pillar health points in pillar panel - Choose where to expand around Pillar - Choose spawn location for units - Show stacked points on research screen - Show stacked production in pillar panel - Prevent AI from attacking units that are blocking during tactical combat

Bug fix: - Fix crash when AI unit can't find a valid target during tactical combat

Source

Steam News / 15 September 2019

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