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Demo launch!
The demo for False Alarm is now live! The demo contains the first 8 levels of False Alarm. Make your way through offices, hotels, labs and museums. Avoid the guards or knock them out, just make sure you don't get spotte…
The Playtest Has Ended! Thank you for participating!
The False Alarm playtest has now ended. Thank you to everyone who signed up, played the game, reported bugs, and shared feedback. Getting the game in front of players at this stage has been incredibly valuable, and your…
False Alarm Playtest Signups Are Now Open!
Signups for the False Alarm public playtest are now open on Steam. You cannot play the build just yet, but you can request access now so you are ready when the playtest begins. This playtest will be an important step in…
Enemy types in False Alarm
Hi everyone, Today I’m breaking down the other half of stealth: the enemies themselves. The goal is for each enemy type to be readable at a glance and to force different decisions, without turning encounters into trial-…
Distractions in False Alarm
Hi everyone, Today I’m breaking down one of the core stealth tools in the game: distracting enemies. The goal is to give you consistent, readable ways to manipulate patrols without the AI feeling random. The Core Idea D…
