Full notes
Full Faith in Despair update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- Store
- Balance
- UI and audio
Faith in Despair changes
This patch introduces Steam integration by having your friends' names on your creature cards, among other changes.
Steam integration: Creature cards will now have names of your steam friends (can be turned off in Options > General)
Change background of trigger card events and font color to black
Added slow motion, exclamation mark and a "dark aura" for certain cards when first triggered
Added phase announcements at the top of the screen
Adjusted volumes of shop music and chapter 1 map music
Adjusted sprite for selected atonements
Disallow OnDeath + defense materia on enemies (i.e. On Death -> Shield made no
Added confirmation buttons for rest, sacrifice, study and shop
Added description for chance lacrima
Newly added enemy minions no longer reveals all current enemy cards (thanks Auri)
Custom selection is now remembered and does not start with what you selected in journal (thanks Auri)
Removed "Steal lacrima" from Collection > Lacrima
Upgraded to Unity 2022.3.50f1
Fixed achievement "Nothing's Impossible" (thanks Auri)
Fixed dice not resetting correctly sometimes (thanks Auri)
Fixed active card gold border being in front of status effects (thanks Taskbeenden)
Fixed mouse cursor not disappearing when moving with controller
Fixed locked lacrima on angels going to inventory when sold / sacrificed
Fixed card upgrades in rest offering broken spells to upgrade
Thank you for playing Faith in Despair.
Source
Changelog.gg summarizes and formats this update. How we read updates.
