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Steam News19 September 20259mo ago

Divine Intervention

Before we get to the details, here's an important announcement: 😈 Faith in Despair will launch on November 12th 2025 😈 With that out of the way, this updated introduces angels to shops, adds lacrima packs at the begin

In this update5

Full notes

Full Faith in Despair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes21 additions20 changes7 removals
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Events
  • Fixes
added😈 Faith in Despair will launch on November 12th 2025 😈With that out of the way, this updated introduces angels to shops, adds lacrima packs at the beginning of a run, and fixes various issues in preparation for the upcoming Steam Next Fest.
addedAdditions​​Added 20 Angels which will sometimes appear in shops (thanks CygRyu ​ for the idea, angel art by Lyfeu ​ ​will be added later)
addedAdditions​Added 10 more creature images (by vil ​)
addedAdditions​Added 9 new spell images
addedAdditions​Added 6 new backgrounds
addedAdditions​Added Simplified Chinese (thanks Horace)

Faith in Despair changes

addedWith that out of the way, this updated introduces angels to shops, adds lacrima packs at the beginning of a run, and fixes various issues in preparation for the upcoming Steam Next Fest.
added​Added 20 Angels which will sometimes appear in shops (thanks CygRyu ​ for the idea, angel art by Lyfeu ​ ​will be added later)
addedAdded 10 more creature images (by vil ​)
addedAdded 9 new spell images
addedAdded 6 new backgrounds

Before we get to the details, here's an important announcement:

😈 Faith in Despair will launch on November 12th 2025 😈

With that out of the way, this updated introduces angels to shops, adds lacrima packs at the beginning of a run, and fixes various issues in preparation for the upcoming Steam Next Fest.

Additions​

  • ​Added 20 Angels which will sometimes appear in shops (thanks CygRyu ​ for the idea, angel art by Lyfeu ​ ​will be added later)

  • Added 10 more creature images (by vil ​)

  • Added 9 new spell images

  • Added 6 new backgrounds

  • Added Simplified Chinese (thanks Horace)

  • Added Japanese (thanks Toyoch)

  • Added third option to Rest, which Death will sometimes offer to you

  • Added lacrima pack animation

  • Added new modifier "Goldrush": Increase ATK by total gold you gained this round

  • Added "Locked" symbol to Defender and Broken Spell

  • Added tip to show that you can redraw your starting hand

  • Added deck description, deck name and atonements to journal day info

  • Added "ESC to skip" hint for cutscenes

  • Added toggle inventory button to shop (like in Altar of Tears)

  • Added featured artist names to title screen

  • Added Somos easter egg to final credits (not available in demo)

Gameplay Adjustments

  • ​You now always get a free lacrima pack at the beginning of a run (thanks Stuffedwombat)​

  • All %-based lacrima are now on "cooldown" until next round once they successfully activate

  • Parasite: Start value is 20% of target's maxHP

  • Removed "Creature shifted" from player card pool and lacrima rewards

  • Removed Ambush from Favor

  • Removed skip button from lacrima rewards

  • Change rarity of Ambush to ultrarare

  • Adjusted several atonements in journal

  • Discard Card is no longer combined with "TargetAll*" on randomly generated enemies (thanks Glaziola)

  • Enemies no longer can spawn with Attack triggers + Ambush

  • Cards can now get further upgraded in endless (just without new slots) (thanks Glaziola)

  • Nerfed blessing "Denizen" a tiny bit

  • Cooldown on Blessings and Curses is now always reset when starting a new fight

UI/UX Adjustments

  • Atonements are now displayed as icons on the HUD (thanks Auri)

  • Lacrima value in Altar of Tears is now shown for all lacrima that don't show their value next to the name (thanks Auri)

  • Study: Now shows an icon when a card can't be upgraded

  • RestAdded preview for fractured + exiled cards (and other card options)
  • Moved confirm button below cards and lacrima​

  • Removed Gain Faith + Gain Lacrima from "Collection" > "Lacrima"

  • Run creator: Made it impossible to deselect a journal day

  • Run creator: Latest journal day is now always active by default (or previously selected day)

  • Improved description for Flip and Charmed

  • Journal: Don't show details of undiscovered days

  • Altar of Tears: Allow square/space to open inventory and go back to altar

  • Improve controller/keyboard UX in various areas

  • Dragging a lacrima far away, then putting it back, now deselects it

  • Lane enemy indicators are now removed upon gameover

  • Reduced intensity of Despair effect on screen

  • Updated controller/mouse/keyboard icons to have the same style as the rest of the game

  • You can now click on blessings and curses while shopping (although they don't return you back to the shop yet 😅)

  • Fractured lacrima are now written in gray instead of using strikethrough (thanks Auri)

Fixes

  • Fixed issue where graveyard was emptied when playing Gravedigger and continuing a run

  • Fixed sacrificing spells triggering "Creature Sacrificed" (thanks good Anonymous feedback submitter)

  • Fixed poison damage (and other status effect damage) not triggering Damage Taken

  • Fixed Defender being able to be cleared with middle-mouse click

  • Fixed run history not working on mac/linux/mobile

  • Fixed flipped cards still being triggered for "Card Played" triggers

  • Fixed Flip triggering "Damage Taken"

  • Fixed card events overlapping with card status descriptions

  • Fixed enemies always getting a new buff with atonement A10

Source

Steam News / 19 September 2025

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