Full notes
Full Fairtravel Battle CCG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Server
Fairtravel Battle CCG changes
Major Changes
Added more card animations: Bloom (destroy), Back to Nature (destroy)
Added Changed Cards screen when updating the game
Added Spanish language
Card Changes
Redesigned Shadow Assassin's effects to "Up to two target followers gain Stealth until end of turn; Target weapon or armor gain +2 strength until the start of your next turn; Destroy target follower with cost 4 or less"
Redesigned Inviting Soul to 3/4 (up from 1/1) and "Deploy - Destroy target follower"
Changed Dina (Follower) to no longer be a human crab and affect non-dina followers
Construct Factory's draw effect is now optional
Other Changes
Fixed custom game modes not respecting the custom card copy limit
Fixed Cawn's cost reduction to stay active if he is destroyed
Significantly improved the CPU player logic
Added error message when the server's game data differs from the client's
Source
Changelog.gg summarizes and formats this update. How we read updates.
