Update log
Full Fairtravel Battle CCG update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
Major Changes
Added new play sounds:
Hon Sweetperson
Larial
Nalari Grove Gatherer
Nalari Skyseeker
Overseer Construct
Parched Hound
Raging Phoenix
Redan Captain
Redan Commander
Redan Entertainer
Redan Explorer
Shadow Assassin
Undead Mob
Upgradable Servant
Varlari Trainee
Undead (Token)
Added redraw assist accessibility option
Card Changes
Added animation to Lost Soul's Last Words trigger
Changed +1/+1 and -1/-1 counters into strength and weakness counters. This simplifies design by making so these counters affect each card differently - strength counters increase attack, health, and armor, where it makes sense (for example, an armor card will not gain attack or health, but will gain armor), while weakness counters do the opposite
Changed Blacksmith's effect to choose between two strength counters on a follower or one strength counter on a weapon or armor
Slightly improved CPU players' intelligence with certain cards
Source
