Full notes
Full Failed Falling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
A second update is now live for Failed Falling's Demo!
After the big 0.5 update, 0.5.1 is smaller in size, but with some very important changes to make the game more accessible.
Added the accessibility option"Manual Closing", giving the ability to manually close the parachute and largely removing the threat of losing of progress. Once a cheat code, it can now be toggled at any time during gameplay. Steam post image
Added a clock icon to the tooltips in the tutorial for inputs that require a button to be kept pressed. Mostly added to make sure players understand how to start "practice mode". Steam post image
Altered level design to make a couple of jumps easier to do. The first trap in the game was in particular a bit too difficult. Steam post image
Miscellaneous mysterious improvements. Someday, you'll discover what they are... Steam post image
As a reminder, you can follow development on BlueSky, where you'll be able to see sneak peeks of future content for the game.
Let me know what you think!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
