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Steam News7 January 20242y ago

Quick Patch 1/7/2024

Hey Outlanders! PATCH NOTES Gonna hop in without delay. Todays patch includes fixes for the following issues: Fixed issue where some vines could be accessed to get outside of the map after the side boss.

Full notes

Full FADE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions0 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
fixedPATCH NOTESFixed issue where some vines could be accessed to get outside of the map after the side boss.
fixedPATCH NOTESFixed issue where the sword on back collision would clip through the shield slightly.
addedPATCH NOTESAdded in the settings menu to the main menu and to the pause menu in game.
addedPATCH NOTESSettings allows player to activate new controller vibration feature when taking damage or blocking (Add feedback in regards to it, thinking about giving it a low/med/high setting to help preserve battery for wireless controller players) Also included option to turn off motion blur, game resolution and adjust games shadow quality for performance purposes.
addedPATCH NOTESPlayers that start a fresh save or walk back to the starting point will notice a new cutscene introing the player as they walk into the map. Over the next weeks, I'm gonna be working on more cutscenes to add more back to the narrative.
addedPATCH NOTESVoiced Aura Wisps and more aura wisps added to the map to provide more info on the games events.

Hey Outlanders!

PATCH NOTES

Gonna hop in without delay. Todays patch includes fixes for the following issues:

  • Fixed issue where some vines could be accessed to get outside of the map after the side boss.

  • Fixed issue where the sword on back collision would clip through the shield slightly.

  • Added in the settings menu to the main menu and to the pause menu in game.

  • Settings allows player to activate new controller vibration feature when taking damage or blocking (Add feedback in regards to it, thinking about giving it a low/med/high setting to help preserve battery for wireless controller players) Also included option to turn off motion blur, game resolution and adjust games shadow quality for performance purposes.

Next up, what's to be expected in the next update.

  • Players that start a fresh save or walk back to the starting point will notice a new cutscene introing the player as they walk into the map. Over the next weeks, I'm gonna be working on more cutscenes to add more back to the narrative.

  • Voiced Aura Wisps and more aura wisps added to the map to provide more info on the games events.

  • Additional grimwick enemy type that uses a sword and shield, to further flesh out enemy variety in the tutorial area/early demo.

  • Additional third boss and hidden method to face them in the demo and primary version of the game.

Lastly, currently being investigated issues.

https://steamcommunity.com/app/1459070/discussions/0/4039231510644508094/ The user under this post stated they had difficulty regarding the camera shifting from the player, as well as the player moving on their own. In recent tests, the test group hasn't been able to locate this issue, but we shall keep checking in upcoming updates to see if anyone else has this issue or if we experience ourselves as well.

That's it for this post, if you find any issues make sure to post in the community discussion or under this post.

Source

Steam News / 7 January 2024

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