In this update3
Full notes
Full FADE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
FADE changes
- Ancientmap
- Roguehero
This funding will go towards designing our unique bosses that challenge the players skill and prowess throughout their journey. It goes towards supporting our voice actors in voicing the full script. Lastly, it goes towards building FADE's next areas, whisper, Celeste, Alvash, and Solemn. Follow us on twitter to help support us reaching even greater heights! KICKSTARTER TWITTER
With that in mind, we still have even further to go. Stretch goals wait on the horizon.
THE CRUCIBLE
Inspired by FABLE and it's spectacular side content, The Crucible is a menagarie of creatures and criminals collected by legendary game hunter Iver Harraldson. Deep in Solemn lies a once abandoned fortress gifted to the legend in hopes of appeasing an ancient debt between him and royalty. Players can head there to face various enemies rarely found in Baltane and captured criminals forced to fight for their freedom. Take the challenge and unlock unique weapons and armor.
CHARACTER OVERHAUL
Apart from FADE's bosses that need to be crafted we have a unique opportunity with our talented 3d artist to attempt something impactful for the player experience. Taking notes from incredible character creators found in Dragons Dogma and other classic RPGs, we will create a unique character creator to handcraft your character and divine your own personal lore. Additionally you'll get access to the five most common races in Baltane. Baltaen, Ugarian, Alidan, Rosaran, and Corvin.
ENDGAME OVERHAUL
Having been in development for 4 years, FADEs plot and story has been in development for even longer as it is a story that I have held dear for a long time. Once the homunculus are at rest and the nation has been saved, a new threat still looms on the horizon.
Rumored that two homunculi have gone rogue and have their own plans, you'll have to head to Alvash and solve the settlements woes. Bearing the size of half of Baltane, face new sea themed and Lovecraftian threats in this cursed ocean bound town.
That being said I end off with an additional thank you. I have high hopes for this campaign and as the title states, our journey is far from over.
If you're looking for any content, I just dropped our newest DEVLOG from just a couple of hours before we hit our mark. Check it out above. Additionally here's two playthroughs by two awesome content creators who decided to give fade a try.
Source
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