Full notes
Full Factory Town 2: Paradise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Events
Added hover tooltip to worker needs, to show which equipment is affecting their needs fulfillment
Goods Supply panel now has one button filter, instead of a huge row of icons
Changed color grading to have less saturation
Needs fulfillment panel resizes based on number of icons being shown
Fixed missing tooltips on the new detail panel that shows needs fulfillment for a villager
Added entry on Tips panel explaining villager needs
Fixed bug: quests were not using the correct expand / collapse state defaults
Fixed bug: if a completed quests’s rewards caused the volcano to level up, the quest rewards were not shown in the quest complete notification
(107b) fixed some localization formatting issues
Source
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