Full notes
Full Factory Town 2: Paradise update
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What changed
- UI and audio
- Fixes
Factory Town 2: Paradise changes
Added Polish localization
Fixed bug: workers could get caught in a zip line loop if they were harvesting from moving animals
Completed many missing German localization entries
Fixed bug: various issues would be caused by deleting a structure that had been painted invisible with the visibility tool
Fixed bug: Catapults would fire items into Markets if the market slot had an item slots that contained an item, but was missing a filter
Fixed bug: Items fired by Catapults would replace items in an existing slot, if that slot did not have an assigned filter
When a catapult fires an item into a Market (or other building with unique inventory slots), it will automatically assign a filter to the selected item slot
Source
Changelog.gg summarizes and formats this update. How we read updates.
