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Steam News5 June 202628d ago

Patch Notes 106

Added Polish localization Fixed bug: workers could get caught in a zip line loop if they were harvesting from moving animals Completed many missing German localization entries Fixed bug: various issues would be caused b

Full notes

Full Factory Town 2: Paradise update

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What changed

4 fixes1 addition1 change0 removals
  • UI and audio
  • Fixes
addedAdded Polish localization
fixedFixed bug: workers could get caught in a zip line loop if they were harvesting from moving animals
changedCompleted many missing German localization entries
fixedFixed bug: various issues would be caused by deleting a structure that had been painted invisible with the visibility tool
fixedFixed bug: Catapults would fire items into Markets if the market slot had an item slots that contained an item, but was missing a filter
fixedFixed bug: Items fired by Catapults would replace items in an existing slot, if that slot did not have an assigned filter

Factory Town 2: Paradise changes

addedAdded Polish localization
fixedFixed bug: workers could get caught in a zip line loop if they were harvesting from moving animals
changedCompleted many missing German localization entries
fixedFixed bug: various issues would be caused by deleting a structure that had been painted invisible with the visibility tool
fixedFixed bug: Catapults would fire items into Markets if the market slot had an item slots that contained an item, but was missing a filter
  • Added Polish localization

  • Fixed bug: workers could get caught in a zip line loop if they were harvesting from moving animals

  • Completed many missing German localization entries

  • Fixed bug: various issues would be caused by deleting a structure that had been painted invisible with the visibility tool

  • Fixed bug: Catapults would fire items into Markets if the market slot had an item slots that contained an item, but was missing a filter

  • Fixed bug: Items fired by Catapults would replace items in an existing slot, if that slot did not have an assigned filter

  • When a catapult fires an item into a Market (or other building with unique inventory slots), it will automatically assign a filter to the selected item slot

Source

Steam News / 5 June 2026

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