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Steam News6 July 20250y ago

PATCH 0.9.6989 - QoL changes and bug fixes

Hey all, We're pushing a smaller patch that fixes some bugs and introduces quality of life changes. List of changes Enemy homing missiles can now be perfect-blocked by the Paladin’s shield.

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Hey all,

What changed

6 fixes1 addition0 changes2 removals
  • Gameplay
  • Fixes
  • Events
addedList of changesEnemy homing missiles can now be perfect-blocked by the Paladin’s shield. If you have the ‘Return to Sender’ subroutine as well, they will also seek out the enemy that launched them originally
removedList of changesEnemy explosive missiles no longer have a larger blast radius than their explosion effects would imply
removedList of changesBeam Ward enemies no longer leave their beam effects behind after they die
fixedList of changesFixed a bug where defeating the Realm 3 boss would not result in a loot screen
fixedList of changesFixed a bug where the quick attack of your ranged weapons would get ‘stuck’ if you had any kind of beam weapons equipped as well
fixedList of changesFixed a bug where dashing with the Manticore at the same time as releasing a perfect shot with a ranged weapon would produce more projectiles than intended

We're pushing a smaller patch that fixes some bugs and introduces quality of life changes.

List of changes

  • Enemy homing missiles can now be perfect-blocked by the Paladin’s shield. If you have the ‘Return to Sender’ subroutine as well, they will also seek out the enemy that launched them originally

  • Enemy explosive missiles no longer have a larger blast radius than their explosion effects would imply

  • Beam Ward enemies no longer leave their beam effects behind after they die

  • Steam achievements are now granted retroactively, if you've completed them earlier, before the achievement was created (such as rescuing the Arch-Architect)

  • Fixed a bug where defeating the Realm 3 boss would not result in a loot screen

  • Fixed a bug where the quick attack of your ranged weapons would get ‘stuck’ if you had any kind of beam weapons equipped as well

  • Fixed a bug where dashing with the Manticore at the same time as releasing a perfect shot with a ranged weapon would produce more projectiles than intended

  • Fixed a bug where Sniper enemy types drift aimlessly and do nothing

  • Fixed a bug in the Breakaway event, where you could pick up Sir Archibald twice in your cargo

  • Fixed a glitch where you could teleport inside the walls during the Realm 4 boss-fight

Thank you all for submitting bug reports and suggestions, keep'em coming! We'll probably do a smaller patch like this in the near future.

-- Spiritus Games

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Source

Steam News / 6 July 2025

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