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Steam News13 May 20179y ago

Patchnotes Eye in the Sky v0.2.3 - QoL

We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview.

Full notes

Full Eye in the Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes4 removals
  • Gameplay
removedItems grabbed by the Light no longer teleport with it upon dieing and respawning
addedStarting a new co-op savefile no longer clears your singleplayer progress
removedNo longer have to deal with Unity's screen settings before booting the game
removedCranks no longer jitter when rotating them to their maximum rotation
addedResolution settings are now available
removedPlatform no longer goes underwater

Eye in the Sky changes

removedItems grabbed by the Light no longer teleport with it upon dieing and respawning
addedStarting a new co-op savefile no longer clears your singleplayer progress
removedNo longer have to deal with Unity's screen settings before booting the game
removedCranks no longer jitter when rotating them to their maximum rotation
addedResolution settings are now available

We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview. As always be sure to have auto-update on, or you'll have to start the download manually. General

  • Items grabbed by the Light no longer teleport with it upon dieing and respawning

  • Starting a new co-op savefile no longer clears your singleplayer progress

  • No longer have to deal with Unity's screen settings before booting the game

  • Cranks no longer jitter when rotating them to their maximum rotation

Menu

  • Regrouped a lot of settings

  • Resolution settings are now available

  • Sliders now show a percentage

  • Input manager for your key rebinding convenience!

  • All graphical enhancements (like bloom and motion blur) should now work properly

  • Loading screens between levels with clearer hints

Co-op campaign

Level 6; the Light should now fall into the Sewers automatically again

Level 7; cranks now move in correct direction according to hints, and

Platform no longer goes underwater

Source

Steam News / 13 May 2017

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