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Steam News1 May 20179y ago

Patchnotes Eye in the Sky v0.2b - Achievements!

Another day, another patch. Here's a list of the changes! As always be sure to have auto-updates on, or you'll have to start the download manually.

Full notes

Full Eye in the Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions0 changes0 removals
  • Gameplay
  • Performance
addedAdded disclaimer to note this is Early Access and Singleplayer is experimental.
addedAdded loading screens with hints for the pc player
addedAdded tracker to log crashes during level transitioning and quitting the game. If your settings like audio and graphics aren't saved, please help us find out what's causing that and send the log to vinliagames@gmail.com. Logfiles: C:\Program Files (x86)\Steam\logs (or wherever you have Steam installed).
addedA first batch of achievements is here! Every one of the twelve levels now has its own shiny picture for you to unlock!
addedLevel 1; Changed the overall puzzle so there is no longer a fail state. comment: Since there isn't a tutorial it seemed a bit too strict to have a fail state, especially if it doesn't add to the overall puzzle.
addedLevel 7; The Energy Cube should now move with the platform. Added an invisible wall so the Light doesn't get stuck in the pipes at the end of the level.

Eye in the Sky changes

addedAdded disclaimer to note this is Early Access and Singleplayer is experimental.
addedAdded loading screens with hints for the pc player
addedAdded tracker to log crashes during level transitioning and quitting the game. If your settings like audio and graphics aren't saved, please help us find out what's causing that and send the log to vinliagames@gmail.com. Logfiles: C:\Program Files (x86)\Steam\logs (or wherever you have Steam installed).
addedA first batch of achievements is here! Every one of the twelve levels now has its own shiny picture for you to unlock!
addedLevel 1; Changed the overall puzzle so there is no longer a fail state. comment: Since there isn't a tutorial it seemed a bit too strict to have a fail state, especially if it doesn't add to the overall puzzle.

Another day, another patch. Here's a list of the changes! As always be sure to have auto-updates on, or you'll have to start the download manually. General

  • Added disclaimer to note this is Early Access and Singleplayer is experimental.

  • Added loading screens with hints for the pc player

  • Added tracker to log crashes during level transitioning and quitting the game. If your settings like audio and graphics aren't saved, please help us find out what's causing that and send the log to vinliagames@gmail.com. Logfiles: C:\Program Files (x86)\Steam\logs (or wherever you have Steam installed).

Achievements

  • A first batch of achievements is here! Every one of the twelve levels now has its own shiny picture for you to unlock!

Co-op Campaign

  • Level 1; Changed the overall puzzle so there is no longer a fail state. comment: Since there isn't a tutorial it seemed a bit too strict to have a fail state, especially if it doesn't add to the overall puzzle.

  • Level 3; All symbols are now displayed on ONE sign rather than being split across two.

  • Level 7; The Energy Cube should now move with the platform. Added an invisible wall so the Light doesn't get stuck in the pipes at the end of the level.

  • Sewers in general; Camera clipping should now happen less for the Light while walking through pipes.

Source

Steam News / 1 May 2017

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