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Steam News5 December 20257mo ago

0.4.1 Hotfix

Abilities stats have been integrated into a single stat. stat has been removed. The existing stat on Gear has been replaced with a random stat among ,

In this update2

Full notes

Full Expeditions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions2 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
removedAbilitiesstat has been removed. The existing stat on Gear has been replaced with a random stat among , , , and that was not already present on the Gear .
changedAbilitiesstat on Gear has been changed to stat. The previously granted stat on Gear has been changed to stat. Only the stat granted to the Gear has been changed, not the removal of the stat itself.
removedAbilitiesThe stat was removed because players had no reason to increase it since there is currently no way to check what skills an opposing enemy uses (whether they have Crowd Control effects or not), even if the enemy's elemental properties can be inferred. Furthermore, when a unit is affected by a Crowd Control effect, they are granted 'Immunity' status, making the effectiveness of the stat negligible compared to other stats.
changedBug Fixes / Miscellaneous ChangesThe required Lore for upgrading the Race Skill (Amulet of Guardian) has been increased.
addedBug Fixes / Miscellaneous ChangesEffects have been added to most Crowd Control / Normal Status Effects, and status effect images have been added to the Combat status icons.
fixedBug Fixes / Miscellaneous ChangesThe font of the Floater (floating combat text) in Combat has been replaced with a font that has better readability, and the UI composing the combat unit has been simplified with the addition of status effect Effects .

Expeditions changes

removedstat has been removed. The existing stat on Gear has been replaced with a random stat among , , , and that was not already present on the Gear .
changedstat on Gear has been changed to stat. The previously granted stat on Gear has been changed to stat. Only the stat granted to the Gear has been changed, not the removal of the stat itself.
removedThe stat was removed because players had no reason to increase it since there is currently no way to check what skills an opposing enemy uses (whether they have Crowd Control effects or not), even if the enemy's elemental properties can be inferred. Furthermore, when a unit is affected by a Crowd Control effect, they are granted 'Immunity' status, making the effectiveness of the stat negligible compared to other stats.
changedThe required Lore for upgrading the Race Skill (Amulet of Guardian) has been increased.
addedEffects have been added to most Crowd Control / Normal Status Effects, and status effect images have been added to the Combat status icons.

Abilities

  • stats have been integrated into a single stat.

  • stat has been removed.

    • The existing stat on Gear has been replaced with a random stat among,,, andthat was not already present on the Gear.

  • stat on Gear has been changed tostat.

    • The previously grantedstat on Gear has been changed tostat.

    • Only the stat granted to the Gear has been changed, not the removal of the stat itself.

  • The stat was integrated because it causes great frustration when conflicting stats, such as Magic Power with Physical Penetration, or Attack Power with Magic Penetration, are granted to Gear.

  • The stat was removed because players had no reason to increase it since there is currently no way to check what skills an opposing enemy uses (whether they have Crowd Control effects or not), even if the enemy's elemental properties can be inferred. Furthermore, when a unit is affected by a Crowd Control effect, they are granted 'Immunity' status, making the effectiveness of the stat negligible compared to other stats.

  • Thestat granted to Gear has been integrated to allow players who are familiar with the game to replace and use Gear items in more versatile situations (when dealing with enemies using elemental attacks), as the information on whether an enemy uses 'Elemental Attribute Attacks' is known.

Bug Fixes / Miscellaneous Changes

  • The required Lore for upgrading the Race Skill (Amulet of Guardian) has been increased.

  • Effects have been added to most Crowd Control / Normal Status Effects, and status effect images have been added to the Combat status icons.

  • The font of the Floater (floating combat text) in Combat has been replaced with a font that has better readability, and the UI composing the combat unit has been simplified with the addition of status effect Effects.

  • Potential Breakthrough has been removed upon Hero Promotion.

    • This was removed due to an issue where characters would quickly become solidified/stale because they were set to a higher rank of potential with a high probability upon Promotion, leading to a decrease in the importance of Essence items.

  • Experience used for Promotion has been included in the experience of permanently deceased characters.

  • Fixed an issue where the tooltips for some Gear Skills were incorrectly displayed.

  • Fixed an error in the Race setting for some monsters.

  • Fixed an issue in the Blacksmith where Reforging was impossible due to a data error.

  • Modified the Gear Reforging process so that Gold is not added due to stat locking when an already granted stat is Reforged.

  • Fixed an issue where Combat was impossible when entering Combat while equipping a summon Skillbook that summons a Wisp.

  • Fixed an issue where the Faction rating of existing players would be fixed at -1 for the Goblin/Orc factions.

Source

Steam News / 5 December 2025

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