HomeGamesUpdatesPricingMethodology
Steam News15 June 20215y ago

Patch update #24: HDRP and replays

Unity's HDRP (High Definition Render Pipeline) is a new set of tools that unlock the power of modern graphic cards and allow achieving better visuals.

Full notes

Full eXpanSIM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix12 additions10 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • UI and audio
addedUnity's HDRP (High Definition Render Pipeline) is a new set of tools that unlock the power of modern graphic cards and allow achieving better visuals.
addedWe invested a lot of work to convert all graphical assets to the new system during the recent months. However, it is only the first step of the migration process. We decided to release the current progress, although we have not reached the full power of HDRP yet. There are many parameters that still need to be tuned for the best visuals and performance. We plan to introduce all the advantages of HDRP step by step in future updates.
addedWhat's NewAdded the possibility to record and replay the simulation
addedWhat's NewAdded calibration settings for both the single screen and the surround mode
addedDriving School (*)Added learner profile list
addedDriving School (*)Added training selection menu

Unity's HDRP (High Definition Render Pipeline) is a new set of tools that unlock the power of modern graphic cards and allow achieving better visuals.

We invested a lot of work to convert all graphical assets to the new system during the recent months. However, it is only the first step of the migration process. We decided to release the current progress, although we have not reached the full power of HDRP yet. There are many parameters that still need to be tuned for the best visuals and performance. We plan to introduce all the advantages of HDRP step by step in future updates.

What's New

  • Migrated the project to HDRP

  • Added the possibility to record and replay the simulation

  • Added calibration settings for both the single screen and the surround mode

Driving School (*)

  • Added learner profile list

  • Added training selection menu

  • Added training summary and statistics

  • Added basic vehicle operation exercises

  • Added the French manoeuvring area exercises

(*) hidden work in progress

Graphics

  • Rehauled post-processing effects for HDRP

  • Rehauled object material properties for HDRP

  • Improved pedestrian ragdoll animation

Vehicle Physics

  • Improved throttle control

  • Added toggle speed limiter

  • Reduce terrain vibration

AI

  • Improved AI paths on the Windridge City map

  • Improved AI paths on the Lakeside Hill map

Maps

  • Fixed levitating road signs on the Lakeside Hill map

  • Added more details to the Lakeside Hill map

  • Optimised the performance of the Lakeside Hill map

VR

  • Updated OpenXR integration (reduced the number of SteamVR issues)

UI

  • Reduced UI interaction lag

Performance

  • Reduced memory usage

  • Enabled incremental GC

Localisation

  • Improved French translations

Source

Steam News / 15 June 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.