Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Compatibility
- Performance
What's New
Added a forklift truck with controllable equipment
Added a new Warehouse map for forklift scenarios
Physics
Added hydraulic actuators
Added basic vehicle buoyancy and water drag
Improved aerodynamics
Added a double brake system
Changed gear selection for manual gearboxes - gears can only be changed with the clutch pressed
User Interface
Added a vehicle type filter to the vehicle selection panel
Added AI vehicle and pedestrian sliders to the map selection panel
Added HUD widgets for controlling hydraulic equipment
Added quick start scenarios to the welcome panel
Fixed monitor DPI handling
Input
Added range and gear split to a manual gearbox
SDK
Added stable ABI for sustaining backward compatibility (see \\Steam\\steamapps\\common\\eXpanSIM\\SDK\\README.md)
Added turret telemetry
Work in Progress
Adding an excavator with the ability to dig in the ground
Creating a new big map
Migrating to the High Definition Render Pipeline (HDRP)
Extending AI behaviour
Known Issues
SteamVR needs to be shut down before launching eXpanSIM (SteamVR will launch later automatically)
Source
Changelog.gg summarizes and formats this update. How we read updates.
