Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
- Performance
- UI and audio
What's new
Added the detailed interior to the coach bus
Added headlamps, horn, turn and hazard warning signals
Vehicles
Added the door open/close feature to the Solaris bus
Improved materials of the Solaris bus
Improved gear ratios for the Solaris bus gearbox
Environments
Enabled traffic lights for the Urban City map
Improved building materials in the Urban City map
Physics
Improved the calculation of internal combustion engine torque maps for different loads
Improved throttle control of all internal combustion engines
Artificial Intelligence
AI-controlled vehicles stop at traffic lights
AI-controlled vehicles use turn signals
AI-controlled vehicles are aware of the player-controlled vehicle and predict its path
AI-controlled vehicles spawn with random skins
Fixed a rare collision case caused by not yielding priority
Optimised the performance of the AI system
Audio
Improved engine sounds
Improved tyre skid sounds
Added horn and turn signal sounds
Input
Added camera rotation, zoom, and reset controls
Added headlamps, horn, turn and hazard warning signal controls
Added a toggle parking brake control
Added a special action button (door open/close in the Solaris bus)
Added hydraulic actuator controls (for future use)
Added emergency vehicle siren and lights controls (for future use)
UI
Added headlamps, turn and hazard warning signals, and parking brake widgets to HUD
SDK
Improved naming and data organisation
Added the transmission plugin
Added a dashboard data structure for easy information access
Added the telemetry of the cabin body
Other
Updated Unity version to 2019.4.3
Work in Progress
Adding more traffic rules
Creating a new big map
Migrating to the High Definition Render Pipeline
Known Issues
Some vehicles may not have properly configured lights
Source
Changelog.gg summarizes and formats this update. How we read updates.
