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Steam News3 August 202613d ago

Hotfix 0.4.7

Changed the crafting components of the Anti-Slip System and Engine Overdrive train modules to simpler/cheaper resources.

Full notes

Full ExoTrain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions3 changes0 removals
  • Gameplay
  • Server
  • Fixes
  • UI and audio
changedChanged the crafting components of the Anti-Slip System and Engine Overdrive train modules to simpler/cheaper resources.
fixedFixed an issue where the client could be disconnected after the server loaded a large late-game save.
fixedFixed an issue where buildings on the train would sometimes shift position on the train teleport.
fixedFixed an issue where players couldn't see the flashlights of other characters.
fixedFixed an issue where train headlight switching wasn't synchronized in co-op.
fixedFixed an issue where creature and resource spawners only worked in the current zone, and their timers didn't tick when the zone wasn't loaded.

ExoTrain changes

changedChanged the crafting components of the Anti-Slip System and Engine Overdrive train modules to simpler/cheaper resources.
fixedFixed an issue where the client could be disconnected after the server loaded a large late-game save.
fixedFixed an issue where buildings on the train would sometimes shift position on the train teleport.
fixedFixed an issue where players couldn't see the flashlights of other characters.
fixedFixed an issue where train headlight switching wasn't synchronized in co-op.
  • Changed the crafting components of the Anti-Slip System and Engine Overdrive train modules to simpler/cheaper resources.

  • Storage lids stay open after taking all items from a storage (making it easier to detect already looted storages).

  • Fixed an issue where the client could be disconnected after the server loaded a large late-game save.

  • Fixed an issue where buildings on the train would sometimes shift position on the train teleport.

  • Fixed an issue where players couldn't see the flashlights of other characters.

  • Fixed an issue where train headlight switching wasn't synchronized in co-op.

  • Fixed an issue where creature and resource spawners only worked in the current zone, and their timers didn't tick when the zone wasn't loaded.

  • Minor quest interface improvements.

  • Minor text/localization fixes.

Source

Steam News / 3 August 2026

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