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Steam News8 September 20187y ago

Announcing Exotic Matter's second Update: "New Beginnings"

Hello everyone! We’re happy to announce Exotic Matter’s second content update: New Beginnings! It will be available for download on Sunday 16 September. We’re sorry the update was a long time coming.

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Hello everyone! We’re happy to announce Exotic Matter’s second content update: New Beginnings! It will be available for download on Sunday 16 September. We’re sorry the update was a long time coming. Gamescom and other big plans got in the way. Following a ton of fantastic playtesting experiences and feedback from players at Gamescom (a big thanks to you!), the team at Moebiusgames has completely revamped the opening minutes of the game and the game’s balancing. This includes:

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedHello everyone! We’re happy to announce Exotic Matter’s second content update: New Beginnings ! It will be available for download on Sunday 16 September . We’re sorry the update was a long time coming. Gamescom and other big plans got in the way. Following a ton of fantastic playtesting experiences and feedback from players at Gamescom ( a big thanks to you! ), the team at Moebiusgames has completely revamped the opening minutes of the game and the game’s balancing. This includes:
changedImproved weapon balancing – player can create better weapons more quickly and the basic weapons, including the drill, now do some (minor) damage
changedImproved enemy balancing: enemy health and properties improved
changedYou can keep track of our detailed road map on Trello , but for the next 2 months our main priority is:
addedNew dungeons!
addedNew NPCs!
  • Largely redesigned Criterion (includes a faster ‘way out’ and more loot)

  • Criterion opening segment completely redesigned to train players in all mechanics including crafting

  • Criterion opening segment completely redesigned to make the player’s goal clear for the entire game

  • Improved weapon balancing – player can create better weapons more quickly and the basic weapons, including the drill, now do some (minor) damage

  • Improved enemy balancingenemy health and properties improved

You can keep track of our detailed road map on Trello, but for the next 2 months our main priority is:

  • New dungeons!

  • New NPCs!

  • A new, built from the ground-up UI system (the current one is a Java library that causes issues for many users)

Watch this space for more details! Or join us on Discord. Thanks for all your support and for reading! The Moebiusgames Team

Source

Steam News / 8 September 2018

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