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Steam News15 October 20178y ago

Graphics, game optimization and more

Added new shaders to the map. Now earth looks more beautiful than before. Optimized shaders in the game Done some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented

Full notes

Full Exile to Death update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes14 additions9 changes0 removals
  • Maps
  • Gameplay
  • Server
  • UI and audio
  • Fixes
  • Performance
addedAdded new shaders to the map. Now earth looks more beautiful than before.
changedOptimized shaders in the game
addedDone some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented a new system of shadows Added contact shadows (for powerful computers) Added reflections
addedAdded 20 new models in the game
changedReduced and optimized code
changedManaged issues associated with the network (that influenced playability)
  1. Added new shaders to the map. Now earth looks more beautiful than before.

  2. Optimized shaders in the game

  3. Done some great work with shadows Removed intermittence of shadows on low settings (ladder of shadows) Implemented a new system of shadows Added contact shadows (for powerful computers) Added reflections

  4. Added 20 new models in the game

  5. Reduced and optimized code

  6. Managed issues associated with the network (that influenced playability)

  7. Reduced bunch of bugs and defects: Desync of objects, problems with players damage, network bugs with loot storage and more.

  8. Improved visualization of maps (objects, greenery, new shaders, the density of items)

  9. Added asynchronous loading

  10. New loading screen. While game is loading you won't see the menu

  11. Fixed the voice chat

  12. Added the nicknames of players and set up their display

  13. Corrected the correct icons for items and world models

  14. Improved the visualization of different greenery

  15. Improved the spawn system of items on PVP maps

  16. Added about 40 new sounds in the game (it's only the beginning). At this stage we require more of them

  17. Horses now have sounds! We are working on them, fixing bugs with getting damage

  18. We are making a lot of new models from scratch to replace the old ones. More details, better textured

  19. Done some work on the menu

  20. New system of texturing. Now it displays maximal texture size (highest quality!!!) even on weak computers. And it will take much less computer resources

  21. We are working on the snow

  22. Optimized caves

  23. Working on the optimization of the greenery

  24. Added the atmospheric scattering to the game

  25. Fixed graphic bugs connected with atmospheric scattering

  26. Added the ability to play alone

  27. Added items for vehicles (spare parts for the engine, oil, wrench, accumulator)

  28. The downloading speed of the world doubled during runtime. The slowdowns are seill noticeable when downloading on weak computers. We are working on it. 29)We are working on new models, weapons, mobs and world.

Source

Steam News / 15 October 2017

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