Full notes
Full Exile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Fixed several issues introduced in the previous update
Resolved infrastructure bug that prevented some roads from being removed properly
Fixed placement issue caused by infrastructure update
Increased food and firewood effectiveness by 5%
Slightly reduced maximum fatigue for adults (-1%)
Villagers now briefly assess personal needs (like food or firewood) before heading to work
Source
Changelog.gg summarizes and formats this update. How we read updates.
