In this update4
Full notes
Full EXFIL update
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What changed
- Events
- Server
- Gameplay
- UI and audio
EXFIL changes
Build 0433-CL2492
Main branch
New
Game Master: add buttons to create mortar strikes, friendly NPC squad helicopter and alerts for NPCs
Separate AI difficulty and AI amount settings. Difficulty has 5 levels and affects enemy attributes. These settings are now available in multiplayer: AI difficulty, AI force amount, AI damage multiplier, AI heli reinforcements. Previously some of them were only changeable in single player. AI settings Steam post image
New system for how NPCs use doors. They could previously open them but now they plan their way through doorways better so expect to see them get into buildings more. Generally audited the indoor navigation in levels.
Allow Ballistics Traces visualization in single player (previously only in Firing Range). In Gameplay settings. GameMaster v1 and Ballistic traces in multi faction battle! Steam post image (shift + P) to enter GameMaster
Edits & Tweaks
Most scopes no longer work with thermal goggles (can't pick up thermal emissions through glass. There's an actual Reaper IR scope available.)
Add incoming sound for mortars
Fixes
When changing team in Ops, one player at random could end up on the wrong team
Source
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