Update log
Full EXFIL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Maps
- UI and audio
Build 0425-CL1980
Public Testing branch
Changes since the last testing branch update
New
- Opsnew Escort side objective. Find a stranded operative and bring them to any of the safe houses.
Ops: now supported on Malverde
Add timed C4 as a loadout item
Added safe houses to most maps, ops missions start here
New sounds for suppressed SCAR, XM7 and HK416/M27
console command: adminendmatch
Edits & Tweaks
Gunfire audio updates: adjust spatialization to better keep stereo effect, tweak the sound mix overall.
Focus 2-handed GPS on player when opening
Show other player names on GPS
Include AI in the after action report kill count
Improve emote wheel responsiveness
Tweak VRAM pool sizes to allow more vram to be used on high end settings
Optimize Malverde foliage
Optimization: Enable nanite terrain on Mologa
Improved visuals on the Northwoods abandoned buildings
Give the operations a random codename :)
Fixes
Water footstep sounds
Solo play: Ops mission on first death even if respawns are on
Recon drone not visible for some clients, incoming drone warning message missing
Objectives showing up twice in objective list when completed
Ammo cache burning effect never ended
PKM was using 5.56 mags instead of 7.62x54r
Known Issues
Unfinished 'Game Master' mode in the spectator view for admins, you can pop into this during gameplay with Shift-P and spawn AI squads from the side panel. Give it a go, but it's not finished yet.
Source
